From 72fe1664fd4b3f21eb5e2177e616df01ee0be531 Mon Sep 17 00:00:00 2001 From: zicodxx <> Date: Tue, 23 Feb 2010 15:22:28 +0000 Subject: [PATCH] Add to help how to send a message to a specific player in Multiplayer; Removed NoBombs command as this is covered by the weapons selection in Multiplayer game creation --- CHANGELOG.txt | 1 + main/game.c | 3 ++- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.txt b/CHANGELOG.txt index dd4734e15..c2bcf4920 100644 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -4,6 +4,7 @@ D1X-Rebirth Changelog -------- SConstruct: Removing svnmicro as micro numbering option since SVN-revisions will not really represent logical numbering; Some cleaning for libs usage; Small cleanup SConstruct, main/multi.h, main/net_udp.c, main/net_udp.h, main/vers_id.h: Make Version-check for UDP also cover Micro-versions; Making sure versioning will act same way as conf.h for MacOS +main/game.c: Add to help how to send a message to a specific player in Multiplayer 20100221 -------- diff --git a/main/game.c b/main/game.c index 986392ed1..c13d879e5 100644 --- a/main/game.c +++ b/main/game.c @@ -775,7 +775,7 @@ void show_help() void show_netgame_help() { int nitems = 0; - newmenu_item m[12]; + newmenu_item m[13]; m[nitems].type = NM_TYPE_TEXT; m[nitems++].text = "F1\t THIS SCREEN"; m[nitems].type = NM_TYPE_TEXT; m[nitems++].text = "ALT-F4\t SHOW RETICLE NAMES"; @@ -791,6 +791,7 @@ void show_netgame_help() m[nitems].type = NM_TYPE_TEXT; m[nitems++].text = ""; m[nitems].type = NM_TYPE_TEXT; m[nitems++].text = "MULTIPLAYER MESSAGE COMMANDS:"; + m[nitems].type = NM_TYPE_TEXT; m[nitems++].text = "(*): TEXT\t SEND TEXT TO PLAYER (*)"; m[nitems].type = NM_TYPE_TEXT; m[nitems++].text = "kick: (*)\t KICK PLAYER (*) FROM GAME (Host-only)"; m[nitems].type = NM_TYPE_TEXT; m[nitems++].text = "KillReactor\t BLOW UP THE MINE (Host-only)";