Refactor ui_pad_activate
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9a36b82d5d
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@ -32,6 +32,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#include "u_mem.h"
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#ifdef __cplusplus
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#include <cstdint>
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#include <string>
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#include "varutil.h"
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#include "window.h"
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@ -394,7 +395,7 @@ extern void menubar_show();
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void ui_pad_init();
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void ui_pad_close();
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void ui_pad_activate( UI_DIALOG * dlg, int x, int y );
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void ui_pad_activate(UI_DIALOG &dlg, uint_fast32_t x, uint_fast32_t y);
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void ui_pad_deactivate();
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void ui_pad_goto(int n);
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void ui_pad_goto_next();
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@ -143,70 +143,75 @@ static void set_short_row(keypad_input_line_t::const_iterator i, const keypad_in
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*ob = 0;
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}
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void ui_pad_activate( UI_DIALOG * dlg, int x, int y )
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static std::unique_ptr<UI_GADGET_BUTTON> ui_create_pad_gadget(UI_DIALOG &dlg, uint_fast32_t x, uint_fast32_t y, uint_fast32_t w, uint_fast32_t h, const grs_font &font)
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{
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auto r = ui_add_gadget_button(&dlg, x, y, w, h, nullptr, nullptr);
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r->canvas->cv_font = &font;
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return r;
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}
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void ui_pad_activate(UI_DIALOG &dlg, uint_fast32_t x, uint_fast32_t y)
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{
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const uint_fast32_t bw = 56;
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const uint_fast32_t bh = 30;
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const uint_fast32_t x5 = x + 5;
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const uint_fast32_t y20 = y + 20;
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const auto &font = *ui_small_font.get();
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const auto fx = [=](uint_fast32_t col) {
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return x5 + (bw * col);
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};
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const auto fy = [=](uint_fast32_t row) {
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return y20 + (bh * row);
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};
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const auto fw = [=](uint_fast32_t w) {
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return bw * w;
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};
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const auto fh = [=](uint_fast32_t h) {
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return bh * h;
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};
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const auto ui_add_pad_gadget = [&dlg, &font](uint_fast32_t n, uint_fast32_t x, uint_fast32_t y, uint_fast32_t w, uint_fast32_t h) {
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Pad[n] = ui_create_pad_gadget(dlg, x, y, w, h, font);
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};
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int w,h,row,col, n;
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int bh, bw;
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bw = 56; bh = 30;
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x += 5;
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y += 20;
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desc_x = x+2;
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desc_y = y-17;
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n=0; row = 0; col = 0; w = 1; h = 1;
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Pad[n] = ui_add_gadget_button( dlg, x+(bw*col), y+(bh*row), bw*w, bh*h, NULL, NULL );
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Pad[n]->canvas->cv_font = ui_small_font.get();
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ui_add_pad_gadget(n, fx(col), fy(row), fw(w), fh(h));
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n=1; row = 0; col = 1; w = 1; h = 1;
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Pad[n] = ui_add_gadget_button( dlg, x+(bw*col), y+(bh*row), bw*w, bh*h, NULL, NULL );
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Pad[n]->canvas->cv_font = ui_small_font.get();
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ui_add_pad_gadget(n, fx(col), fy(row), fw(w), fh(h));
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n=2; row = 0; col = 2; w = 1; h = 1;
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Pad[n] = ui_add_gadget_button( dlg, x+(bw*col), y+(bh*row), bw*w, bh*h, NULL, NULL );
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Pad[n]->canvas->cv_font = ui_small_font.get();
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ui_add_pad_gadget(n, fx(col), fy(row), fw(w), fh(h));
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n=3; row = 0; col = 3; w = 1; h = 1;
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Pad[n] = ui_add_gadget_button( dlg, x+(bw*col), y+(bh*row), bw*w, bh*h, NULL, NULL );
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Pad[n]->canvas->cv_font = ui_small_font.get();
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ui_add_pad_gadget(n, fx(col), fy(row), fw(w), fh(h));
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n=4; row = 1; col = 0; w = 1; h = 1;
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Pad[n] = ui_add_gadget_button( dlg, x+(bw*col), y+(bh*row), bw*w, bh*h, NULL, NULL );
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Pad[n]->canvas->cv_font = ui_small_font.get();
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ui_add_pad_gadget(n, fx(col), fy(row), fw(w), fh(h));
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n=5; row = 1; col = 1; w = 1; h = 1;
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Pad[n] = ui_add_gadget_button( dlg, x+(bw*col), y+(bh*row), bw*w, bh*h, NULL, NULL );
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Pad[n]->canvas->cv_font = ui_small_font.get();
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ui_add_pad_gadget(n, fx(col), fy(row), fw(w), fh(h));
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n=6; row = 1; col = 2; w = 1; h = 1;
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Pad[n] = ui_add_gadget_button( dlg, x+(bw*col), y+(bh*row), bw*w, bh*h, NULL, NULL );
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Pad[n]->canvas->cv_font = ui_small_font.get();
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ui_add_pad_gadget(n, fx(col), fy(row), fw(w), fh(h));
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n=7; row = 1; col = 3; w = 1; h = 2;
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Pad[n] = ui_add_gadget_button( dlg, x+(bw*col), y+(bh*row), bw*w, bh*h, NULL, NULL );
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Pad[n]->canvas->cv_font = ui_small_font.get();
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ui_add_pad_gadget(n, fx(col), fy(row), fw(w), fh(h));
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n=8; row = 2; col = 0; w = 1; h = 1;
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Pad[n] = ui_add_gadget_button( dlg, x+(bw*col), y+(bh*row), bw*w, bh*h, NULL, NULL );
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Pad[n]->canvas->cv_font = ui_small_font.get();
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ui_add_pad_gadget(n, fx(col), fy(row), fw(w), fh(h));
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n=9; row = 2; col = 1; w = 1; h = 1;
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Pad[n] = ui_add_gadget_button( dlg, x+(bw*col), y+(bh*row), bw*w, bh*h, NULL, NULL );
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Pad[n]->canvas->cv_font = ui_small_font.get();
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ui_add_pad_gadget(n, fx(col), fy(row), fw(w), fh(h));
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n=10; row = 2; col = 2; w = 1; h = 1;
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Pad[n] = ui_add_gadget_button( dlg, x+(bw*col), y+(bh*row), bw*w, bh*h, NULL, NULL );
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Pad[n]->canvas->cv_font = ui_small_font.get();
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ui_add_pad_gadget(n, fx(col), fy(row), fw(w), fh(h));
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n=11; row = 3; col = 0; w = 1; h = 1;
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Pad[n] = ui_add_gadget_button( dlg, x+(bw*col), y+(bh*row), bw*w, bh*h, NULL, NULL );
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Pad[n]->canvas->cv_font = ui_small_font.get();
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ui_add_pad_gadget(n, fx(col), fy(row), fw(w), fh(h));
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n=12; row = 3; col = 1; w = 1; h = 1;
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Pad[n] = ui_add_gadget_button( dlg, x+(bw*col), y+(bh*row), bw*w, bh*h, NULL, NULL );
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Pad[n]->canvas->cv_font = ui_small_font.get();
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ui_add_pad_gadget(n, fx(col), fy(row), fw(w), fh(h));
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n=13; row = 3; col = 2; w = 1; h = 1;
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Pad[n] = ui_add_gadget_button( dlg, x+(bw*col), y+(bh*row), bw*w, bh*h, NULL, NULL );
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Pad[n]->canvas->cv_font = ui_small_font.get();
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ui_add_pad_gadget(n, fx(col), fy(row), fw(w), fh(h));
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n=14; row = 3; col = 3; w = 1; h = 2;
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Pad[n] = ui_add_gadget_button( dlg, x+(bw*col), y+(bh*row), bw*w, bh*h, NULL, NULL );
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Pad[n]->canvas->cv_font = ui_small_font.get();
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ui_add_pad_gadget(n, fx(col), fy(row), fw(w), fh(h));
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n=15; row = 4; col = 0; w = 2; h = 1;
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Pad[n] = ui_add_gadget_button( dlg, x+(bw*col), y+(bh*row), bw*w, bh*h, NULL, NULL );
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Pad[n]->canvas->cv_font = ui_small_font.get();
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ui_add_pad_gadget(n, fx(col), fy(row), fw(w), fh(h));
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n=16; row = 4; col = 2; w = 1; h = 1;
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Pad[n] = ui_add_gadget_button( dlg, x+(bw*col), y+(bh*row), bw*w, bh*h, NULL, NULL );
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Pad[n]->canvas->cv_font = ui_small_font.get();
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ui_add_pad_gadget(n, fx(col), fy(row), fw(w), fh(h));
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HotKey[0] = KEY_CTRLED + KEY_NUMLOCK;
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HotKey[1] = KEY_CTRLED + KEY_PADDIVIDE;
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@ -251,9 +256,9 @@ void ui_pad_activate( UI_DIALOG * dlg, int x, int y )
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void ui_pad_deactivate()
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{
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for (int i=0; i<17; i++ )
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range_for (auto &i, Pad)
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{
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Pad[i]->text.clear();
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i->text.clear();
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}
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}
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@ -743,7 +743,7 @@ void init_editor_screen()
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//ui_add_gadget_button( EditorWindow, 520, 540, 50, 25, "About", ShowAbout );
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//ui_add_gadget_button( EditorWindow, 640, 540, 50, 25, "Shell", DosShell );
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ui_pad_activate( EditorWindow, PAD_X, PAD_Y );
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ui_pad_activate(*EditorWindow, PAD_X, PAD_Y);
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Pad_info = info_window_create();
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ui_add_gadget_button( EditorWindow, PAD_X+6, PAD_Y+(30*5)+22, PAD_WIDTH, 20, "<<", med_keypad_goto_prev );
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ui_add_gadget_button( EditorWindow, PAD_X+PAD_WIDTH1+6, PAD_Y+(30*5)+22, PAD_WIDTH, 20, ">>", med_keypad_goto_next );
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