conditionalize including multi.h and network.h, fix backslashes, fix compiler errors with EDITOR
This commit is contained in:
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413f2a34ab
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6e38434e6e
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@ -13,13 +13,16 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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/*
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* $Source: /cvs/cvsroot/d2x/main/bmread.c,v $
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* $Revision: 1.3 $
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* $Revision: 1.4 $
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* $Author: bradleyb $
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* $Date: 2001-10-23 21:53:18 $
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* $Date: 2001-10-25 02:19:31 $
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*
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* FIXME: put description here
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*
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* $Log: not supported by cvs2svn $
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* Revision 1.3 2001/10/23 21:53:18 bradleyb
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* No longer #ifdef'ing out the whole file. RCS header added
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*
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*
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*/
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@ -38,7 +41,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#include "gr.h"
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#include "bm.h"
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#include "gamepal.h"
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#include "mem.h"
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#include "u_mem.h"
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#include "mono.h"
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#include "error.h"
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#include "object.h"
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@ -48,7 +51,9 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#include "wall.h"
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#include "textures.h"
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#include "game.h"
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#ifdef NETWORK
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#include "multi.h"
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#endif
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#include "iff.h"
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#include "cfile.h"
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@ -69,7 +74,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#include "args.h"
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#include "editor\texpage.h"
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#include "editor/texpage.h"
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#define BM_NONE -1
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#define BM_COCKPIT 0
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@ -140,6 +145,8 @@ char *equal_space = { " \t=" };
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// For the sake of LINT, defining prototypes to module's functions
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void bm_read_alias(void);
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void bm_read_marker(void);
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void bm_read_robot_ai(void);
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void bm_read_powerup(int unused_flag);
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void bm_read_hostage(void);
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@ -150,6 +157,8 @@ void bm_read_exitmodel(void);
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void bm_read_player_ship(void);
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void bm_read_some_file(void);
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void bm_read_sound(void);
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void bm_write_extra_robots(void);
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void clear_to_end_of_line(void);
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void verify_textures(void);
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@ -721,7 +730,7 @@ void verify_textures()
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}
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bm_read_alias()
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void bm_read_alias()
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{
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char *t;
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@ -777,7 +786,7 @@ void set_texture_name(char *name)
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void bm_read_eclip()
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{
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bitmap_index bitmap;
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int dest_bm_num;
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int dest_bm_num = 0;
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Assert(clip_num < MAX_EFFECTS);
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@ -1417,7 +1426,7 @@ void bm_read_robot()
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for (i=0;i<n_models;i++) {
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int n_textures;
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int model_num,last_model_num;
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int model_num,last_model_num=0;
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n_textures = first_bitmap_num[i+1] - first_bitmap_num[i];
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@ -1497,7 +1506,7 @@ void bm_read_robot()
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void bm_read_reactor()
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{
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char *model_name, *model_name_dead=NULL;
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int first_bitmap_num, first_bitmap_num_dead, n_normal_bitmaps;
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int first_bitmap_num, first_bitmap_num_dead=0, n_normal_bitmaps;
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char *equal_ptr;
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short model_num;
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short explosion_vclip_num = -1;
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@ -1787,11 +1796,13 @@ void bm_read_player_ship()
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if (First_multi_bitmap_num==-1)
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first_bitmap_num[n_models] = N_ObjBitmapPtrs;
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#ifdef NETWORK
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Assert(last_multi_bitmap_num-First_multi_bitmap_num == (MAX_NUM_NET_PLAYERS-1)*2);
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#endif
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for (i=0;i<n_models;i++) {
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int n_textures;
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int model_num,last_model_num;
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int model_num,last_model_num=0;
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n_textures = first_bitmap_num[i+1] - first_bitmap_num[i];
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@ -2137,7 +2148,7 @@ void bm_read_weapon(int unused_flag)
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for (i=0;i<n_models;i++) {
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int n_textures;
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int model_num,last_model_num;
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int model_num,last_model_num=0;
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n_textures = first_bitmap_num[i+1] - first_bitmap_num[i];
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@ -2418,14 +2429,15 @@ fclose(tfile);
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bm_write_extra_robots();
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}
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bm_write_extra_robots()
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void bm_write_extra_robots()
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{
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FILE *fp;
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int t,i;
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u_int32_t t;
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int i;
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fp = fopen("robots.ham","wb");
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t = 'XHAM';
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t = 0x5848414d; /* 'XHAM' */
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fwrite( &t, sizeof(int), 1, fp );
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t = 1; //version
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fwrite( &t, sizeof(int), 1, fp );
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@ -11,6 +11,18 @@ AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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/*
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* $Source: /cvs/cvsroot/d2x/main/editor/editor.h,v $
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* $Revision: 1.2 $
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* $Author: bradleyb $
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* $Date: 2001-10-25 02:19:32 $
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*
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* FIXME: put description here
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*
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* $Log: not supported by cvs2svn $
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*
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*/
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#ifndef _EDITOR_H
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#define _EDITOR_H
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@ -625,10 +637,10 @@ extern UI_GADGET_USERBOX * GameViewBox;
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extern UI_GADGET_USERBOX * LargeViewBox;
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extern UI_GADGET_USERBOX * GroupViewBox;
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extern med_point_2_vec(grs_canvas *canv,vms_vector *v,short sx,short sy);
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extern void med_point_2_vec(grs_canvas *canv,vms_vector *v,short sx,short sy);
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//shutdown ui on the editor screen
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close_editor_screen(void);
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void close_editor_screen(void);
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// From eobject.c
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extern int place_object(segment *segp, vms_vector *object_pos, int object_type);
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13
main/game.c
13
main/game.c
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@ -16,7 +16,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#endif
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#ifdef RCS
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char game_rcsid[] = "$Id: game.c,v 1.7 2001-01-31 16:31:13 bradleyb Exp $";
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char game_rcsid[] = "$Id: game.c,v 1.8 2001-10-25 02:19:31 bradleyb Exp $";
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#endif
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#ifdef WINDOWS
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@ -88,7 +88,9 @@ char game_rcsid[] = "$Id: game.c,v 1.7 2001-01-31 16:31:13 bradleyb Exp $";
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#include "powerup.h"
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#include "fireball.h"
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#include "newmenu.h"
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#ifdef NETWORK
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#include "network.h"
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#endif
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#include "gamefont.h"
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#include "endlevel.h"
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#include "joydefs.h"
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@ -127,7 +129,7 @@ int VGA_current_mode;
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#define SHOW_EXIT_PATH 1
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#ifdef EDITOR
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#include "editor\editor.h"
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#include "editor/editor.h"
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#endif
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//#define _MARK_ON 1
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@ -1037,9 +1039,9 @@ WIN(static int saved_window_h);
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break;
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#ifdef EDITOR
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case SCREEN_EDITOR:
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if (VGA_current_mode != SM_800x600V) {
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if (grd_curscreen->sc_mode != SM(800,600)) {
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int gr_error;
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if ((gr_error=gr_set_mode(SM_800x600V))!=0) { //force into game scrren
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if ((gr_error=gr_set_mode(SM(800,600)))!=0) { //force into game scrren
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Warning("Cannot init editor screen (error=%d)",gr_error);
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return 0;
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}
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@ -3014,11 +3016,12 @@ int add_flicker(int segnum,int sidenum,fix delay,ulong mask)
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}
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}
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if (l == Num_flickering_lights)
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if (l == Num_flickering_lights) {
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if (Num_flickering_lights == MAX_FLICKERING_LIGHTS)
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return 0;
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else
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Num_flickering_lights++;
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}
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f->segnum = segnum;
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f->sidenum = sidenum;
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@ -64,7 +64,9 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#include "text.h"
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#include "powerup.h"
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#include "newmenu.h"
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#ifdef NETWORK
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#include "network.h"
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#endif
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#include "gamefont.h"
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#include "endlevel.h"
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#include "joydefs.h"
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@ -107,7 +109,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#ifdef EDITOR
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#include "editor\editor.h"
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#include "editor/editor.h"
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#endif
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//#define _MARK_ON 1
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@ -1788,7 +1790,9 @@ void HandleTestKey(int key)
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#ifdef EDITOR //editor-specific functions
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case KEY_E + KEY_DEBUGGED:
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#ifdef NETWORK
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network_leave_game();
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#endif
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Function_mode = FMODE_EDITOR;
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break;
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case KEY_Q + KEY_SHIFTED + KEY_DEBUGGED:
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@ -16,7 +16,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#endif
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#ifdef RCS
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char gamesave_rcsid[] = "$Id: gamesave.c,v 1.4 2001-01-31 15:17:53 bradleyb Exp $";
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char gamesave_rcsid[] = "$Id: gamesave.c,v 1.5 2001-10-25 02:19:31 bradleyb Exp $";
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#endif
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#include <stdio.h>
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#include "inferno.h"
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#ifdef EDITOR
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#include "editor\editor.h"
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#include "editor/editor.h"
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#endif
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#include "error.h"
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#include "object.h"
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@ -195,6 +195,7 @@ struct {
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// LINT: adding function prototypes
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void read_object(object *obj, CFILE *f, int version);
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void write_object(object *obj, FILE *f);
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void do_load_save_levels(int save);
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void dump_mine_info(void);
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extern char MaxPowerupsAllowed[MAX_POWERUP_TYPES];
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@ -1797,8 +1798,10 @@ int load_level(char * filename_passed)
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#ifdef EDITOR
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if (!use_compiled_level) {
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mine_err = load_mine_data(LoadFile);
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#if 0 //dunno - 3rd party stuff?
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// Compress all uv coordinates in mine, improves texmap precision. --MK, 02/19/96
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compress_uv_coordinates_all();
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#endif
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} else
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#endif
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//NOTE LINK TO ABOVE!!
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@ -2075,8 +2078,9 @@ int save_level_sub(char * filename, int compiled_version)
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{
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FILE * SaveFile;
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char temp_filename[128];
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int sig = 'PLVL',version=LEVEL_FILE_VERSION;
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int minedata_offset,gamedata_offset;
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u_int32_t sig = 0x504c564c; /* 'PLVL' */
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int version=LEVEL_FILE_VERSION;
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int minedata_offset=0,gamedata_offset=0;
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if ( !compiled_version ) {
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write_game_text_file(filename);
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@ -2203,7 +2207,9 @@ int save_level_sub(char * filename, int compiled_version)
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}
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#if 0 //dunno - 3rd party stuff?
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extern void compress_uv_coordinates_all(void);
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#endif
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int save_level(char * filename)
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{
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@ -13,13 +13,16 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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/*
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* $Source: /cvs/cvsroot/d2x/main/inferno.c,v $
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* $Revision: 1.9 $
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* $Revision: 1.10 $
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* $Author: bradleyb $
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* $Date: 2001-10-19 08:08:50 $
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* $Date: 2001-10-25 02:19:31 $
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*
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* FIXME: put description here
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*
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* $Log: not supported by cvs2svn $
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* Revision 1.9 2001/10/19 08:08:50 bradleyb
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* conditionalize conf.h
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*
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* Revision 1.8 2001/10/19 00:31:51 bradleyb
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* Trying to get network working on win32
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*
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@ -75,7 +78,9 @@ char copyright[] = "DESCENT II COPYRIGHT (C) 1994-1996 PARALLAX SOFTWARE CORPOR
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#include "text.h"
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#include "ipx.h"
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#include "newdemo.h"
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#ifdef NETWORK
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#include "network.h"
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#endif
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#include "modem.h"
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#include "gamefont.h"
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#include "kconfig.h"
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@ -102,9 +107,10 @@ extern int Current_display_mode; //$$ there's got to be a better way than
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#endif
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#ifdef EDITOR
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#include "editor\editor.h"
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#include "editor\kdefs.h"
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#include "editor/editor.h"
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#include "editor/kdefs.h"
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#include "ui.h"
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#include "d_io.h"
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#endif
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#ifdef SDL_INPUT
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@ -192,8 +198,8 @@ void print_commandline_help()
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}
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}
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// if (line[0] == ';')
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// continue; //don't show comments
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if (line[0] == ';')
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continue; //don't show comments
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printf("%s",line);
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@ -508,7 +514,7 @@ int main(int argc,char **argv)
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#ifdef EDITOR
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if (!Inferno_is_800x600_available) {
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con_printf(CON_NORMAL "The editor will not be available, press any key to start game...\n" );
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con_printf(CON_NORMAL, "The editor will not be available, press any key to start game...\n" );
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Function_mode = FMODE_MENU;
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}
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#endif
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@ -763,7 +769,7 @@ int main(int argc,char **argv)
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ubyte *buf;
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ifile = fopen(sounds[i],"rb");
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Assert(ifile != NULL);
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size = filelength(ifile->_handle);
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size = ffilelength(ifile);
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buf = d_malloc(size);
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fread(buf,1,size,ifile);
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fwrite(&size,sizeof(size),1,ofile);
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@ -799,7 +805,7 @@ int main(int argc,char **argv)
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// to write certain data.
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#ifdef EDITOR
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{ int t;
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if ( t = FindArg( "-autoload" ) ) {
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if ( (t = FindArg( "-autoload" )) ) {
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Auto_exit = 1;
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strcpy(Auto_file, Args[t+1]);
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}
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@ -838,7 +844,7 @@ int main(int argc,char **argv)
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} else {
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#ifdef EDITOR
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if (Auto_exit) {
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strcpy(&Level_names[0], Auto_file);
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strcpy((char *)&Level_names[0], Auto_file);
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LoadLevel(1, 1);
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Function_mode = FMODE_EXIT;
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break;
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@ -884,7 +890,9 @@ int main(int argc,char **argv)
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case FMODE_EDITOR:
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keyd_editor_mode = 1;
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editor();
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#ifdef __WATCOMC__
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_harderr( (void*)descent_critical_error_handler ); // Reinstall game error handler
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#endif
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if ( Function_mode == FMODE_GAME ) {
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Game_mode = GM_EDITOR;
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editor_reset_stuff_on_level();
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@ -37,6 +37,9 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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** Constants
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**/
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// How close two points must be in all dimensions to be considered the same point.
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#define FIX_EPSILON 10
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//the maximum length of a filename
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#define FILENAME_LEN 13
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17
main/piggy.c
17
main/piggy.c
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@ -16,7 +16,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#endif
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#ifdef RCS
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static char rcsid[] = "$Id: piggy.c,v 1.4 2001-01-31 15:17:57 bradleyb Exp $";
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static char rcsid[] = "$Id: piggy.c,v 1.5 2001-10-25 02:19:31 bradleyb Exp $";
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#endif
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@ -160,7 +160,12 @@ ubyte BigPig = 0;
|
|||
extern int ConvertCToPStr(char* inCStr, StringPtr outPStrBuf);
|
||||
#endif
|
||||
|
||||
int piggy_is_substitutable_bitmap( char * name, char * subst_name );
|
||||
|
||||
#ifdef EDITOR
|
||||
void piggy_write_pigfile(char *filename);
|
||||
static void write_int(int i,FILE *file);
|
||||
|
||||
void swap_0_255(grs_bitmap *bmp)
|
||||
{
|
||||
int i;
|
||||
|
@ -1412,7 +1417,7 @@ void piggy_write_pigfile(char *filename)
|
|||
pig_fp = fopen( filename, "wb" ); //open PIG file
|
||||
Assert( pig_fp!=NULL );
|
||||
|
||||
write_int(PIGFILE_ID,pig_fp);
|
||||
write_int((int)PIGFILE_ID,pig_fp);
|
||||
write_int(PIGFILE_VERSION,pig_fp);
|
||||
|
||||
Num_bitmap_files--;
|
||||
|
@ -1518,9 +1523,9 @@ void piggy_dump_all()
|
|||
{
|
||||
int i, xlat_offset;
|
||||
FILE * ham_fp;
|
||||
int org_offset,data_offset;
|
||||
int org_offset,data_offset=0;
|
||||
DiskSoundHeader sndh;
|
||||
int sound_data_start;
|
||||
int sound_data_start=0;
|
||||
FILE *fp1,*fp2;
|
||||
|
||||
#ifdef NO_DUMP_SOUNDS
|
||||
|
@ -1541,7 +1546,7 @@ void piggy_dump_all()
|
|||
ham_fp = fopen( DEFAULT_HAMFILE, "wb" ); //open HAM file
|
||||
Assert( ham_fp!=NULL );
|
||||
|
||||
write_int(HAMFILE_ID,ham_fp);
|
||||
write_int((int)HAMFILE_ID,ham_fp);
|
||||
write_int(HAMFILE_VERSION,ham_fp);
|
||||
|
||||
bm_write_all(ham_fp);
|
||||
|
@ -1571,7 +1576,7 @@ void piggy_dump_all()
|
|||
ham_fp = fopen( DEFAULT_SNDFILE, "wb" );
|
||||
Assert( ham_fp!=NULL );
|
||||
|
||||
write_int(SNDFILE_ID,ham_fp);
|
||||
write_int((int)SNDFILE_ID,ham_fp);
|
||||
write_int(SNDFILE_VERSION,ham_fp);
|
||||
|
||||
fwrite( &Num_sound_files, sizeof(int), 1, ham_fp );
|
||||
|
|
|
@ -13,13 +13,16 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
|
|||
|
||||
/*
|
||||
* $Source: /cvs/cvsroot/d2x/main/render.c,v $
|
||||
* $Revision: 1.6 $
|
||||
* $Revision: 1.7 $
|
||||
* $Author: bradleyb $
|
||||
* $Date: 2001-10-18 00:01:01 $
|
||||
* $Date: 2001-10-25 02:19:31 $
|
||||
*
|
||||
* FIXME: put description here
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.6 2001/10/18 00:01:01 bradleyb
|
||||
* RCS headers added/changed
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
|
@ -68,7 +71,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
|
|||
#define INITIAL_LOCAL_LIGHT (F1_0/4) // local light value in segment of occurence (of light emission)
|
||||
|
||||
#ifdef EDITOR
|
||||
#include "editor\editor.h"
|
||||
#include "editor/editor.h"
|
||||
#endif
|
||||
|
||||
#if defined(POLY_ACC)
|
||||
|
@ -681,7 +684,7 @@ extern ubyte DemoDoingRight,DemoDoingLeft;
|
|||
void do_render_object(int objnum, int window_num)
|
||||
{
|
||||
#ifdef EDITOR
|
||||
int save_3d_outline;
|
||||
int save_3d_outline=0;
|
||||
#endif
|
||||
object *obj = &Objects[objnum];
|
||||
int count = 0;
|
||||
|
|
Loading…
Reference in a new issue