Docs update: Infos about Jukebox over SDL_mixer, SDL_mixer is not experimental anymore, yet another .de->.com change
This commit is contained in:
parent
a23ee70d37
commit
6b60c44459
|
@ -1,5 +1,9 @@
|
|||
D1X-Rebirth Changelog
|
||||
|
||||
20081030
|
||||
--------
|
||||
INSTALL.txt, README.txt: Docs update: Infos about Jukebox over SDL_mixer, SDL_mixer is not experimental anymore, yet another .de->.com change
|
||||
|
||||
20081029
|
||||
--------
|
||||
2d/font.c, main/gamefont.c, main/gamefont.h, main/menu.c: Scale fonts by float values and filter them if texture filtering is on; Another fix for the code flow in change_res() as the check for minimal custom resolution always failed
|
||||
|
|
|
@ -38,7 +38,7 @@ Currently, the following variables are supported:
|
|||
'editor=1' build editor !EXPERIMENTAL!
|
||||
'arm=1' compile for ARM architecture
|
||||
|
||||
‘sdlmixer’ as well as ‘editor’ are currently *not* supported and may not work.
|
||||
‘editor’ is currently *not* supported and will not work.
|
||||
|
||||
To compile the source, type:
|
||||
|
||||
|
@ -119,6 +119,11 @@ Supported content:
|
|||
German translation: http://www.dxx-rebirth.com/download/dxx/res/D1XBDE01.zip
|
||||
Copy the txb-files to the Sharepath (non-Mac OS *NIX)/program directory (otherwise). Will be activated automatically
|
||||
|
||||
*
|
||||
Custom Music (like MP3 or OGG)
|
||||
Custom Music can be played either used via the Jukebox by specifying the path to your music in the Sound Options menu.
|
||||
Please note that all custom music has to be in 44Khz format.
|
||||
|
||||
|
||||
Launching the program
|
||||
|
||||
|
@ -158,4 +163,4 @@ Thanks to PhysFS, on *NIX systems data files can also go in here. In addition, d
|
|||
|
||||
Appendix
|
||||
|
||||
http://DXX-Rebirth.de
|
||||
http://DXX-Rebirth.com
|
||||
|
|
Loading…
Reference in a new issue