Pass canvas to ui_draw_box_in1
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@ -34,11 +34,11 @@ namespace dcx {
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#define Middle(x) ((2*(x)+1)/4)
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static void ui_draw_box_in1( short x1, short y1, short x2, short y2 )
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static void ui_draw_box_in1(grs_canvas &canvas, const unsigned x1, const unsigned y1, const unsigned x2, const unsigned y2)
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{
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const uint8_t color = CWHITE;
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gr_urect(*grd_curcanv, x1+1, y1+1, x2-1, y2-1, color);
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ui_draw_shad(*grd_curcanv, x1, y1, x2, y2, CGREY, CBRIGHT);
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gr_urect(canvas, x1 + 1, y1 + 1, x2 - 1, y2 - 1, color);
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ui_draw_shad(canvas, x1, y1, x2, y2, CGREY, CBRIGHT);
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}
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@ -68,7 +68,7 @@ void ui_draw_icon( UI_GADGET_ICON * icon )
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else if (icon->flag)
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{
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// Draw part out
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ui_draw_box_in1( 0, 0, icon->width, icon->height );
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ui_draw_box_in1(*grd_curcanv, 0, 0, icon->width, icon->height);
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x += 1; y += 1;
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}
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else
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