Drop editor-specific object fixups

If these are needed, they need to be done at edit time, not when the
game starts.
This commit is contained in:
Kp 2018-12-30 00:43:57 +00:00
parent 5873ccb71e
commit 696551a966

View file

@ -1534,9 +1534,6 @@ window *game_setup(void)
Cursegp = imsegptridx(segment_first);
Curside = 0;
}
if (vcsegptr(ConsoleObject->segnum)->segnum == segment_none) //segment no longer exists
obj_relink(vmobjptr, vmsegptr, vmobjptridx(ConsoleObject), Cursegp);
#endif
Viewer = ConsoleObject;