diff --git a/similar/main/render.cpp b/similar/main/render.cpp index b9b250a96..b81208135 100644 --- a/similar/main/render.cpp +++ b/similar/main/render.cpp @@ -1348,8 +1348,6 @@ static void build_object_lists(render_state_t &rstate) } } -vms_angvec Player_head_angles; - //--unused-- int Total_num_tmaps_drawn=0; int Rear_view=0; @@ -1400,6 +1398,7 @@ void render_frame(fix eye_offset, int window_num) if (Rear_view && (Viewer==ConsoleObject)) { vms_matrix headm; + vms_angvec Player_head_angles; Player_head_angles.p = Player_head_angles.b = 0; Player_head_angles.h = 0x7fff; vm_angles_2_matrix(headm,Player_head_angles); @@ -1484,8 +1483,6 @@ static void build_segment_list(render_state_t &rstate, visited_twobit_array_t &v //build list for (l=0;l child_list; //list of ordered sides to process