moved first call of gr_set_mode to before font loading, so OpenGL is initialised before it tries to load textures

This commit is contained in:
kreatordxx 2007-08-16 09:16:53 +00:00
parent 0b52731342
commit 61f1dc2227
2 changed files with 7 additions and 3 deletions

View file

@ -1,5 +1,9 @@
D2X-Rebirth Changelog
20070816
--------
main/inferno.c: moved first call of gr_set_mode to before font loading, so OpenGL is initialised before it tries to load textures
20070809
--------
d2x.ini, include/args.h, main/inferno.c, main/menu.c, misc/args.c: Added -ip_hostaddr argument to specify a host IP address via command-line/INI

View file

@ -408,6 +408,9 @@ int main(int argc, char *argv[])
if ((t=gr_init(0))!=0) //doesn't do much
Error(TXT_CANT_INIT_GFX,t);
con_printf(CON_VERBOSE, "Going into graphics mode...\n");
gr_set_mode(Game_screen_mode);
// Load the palette stuff. Returns non-zero if error.
con_printf(CON_DEBUG, "Initializing palette system...\n" );
gr_use_palette_table(D2_DEFAULT_PALETTE );
@ -418,9 +421,6 @@ int main(int argc, char *argv[])
con_printf( CON_DEBUG, "Initializing movie libraries...\n" );
init_movies(); //init movie libraries
con_printf(CON_VERBOSE, "Going into graphics mode...\n");
gr_set_mode(Game_screen_mode);
show_titles();
set_screen_mode(SCREEN_MENU);