Fixed Typo

This commit is contained in:
zicodxx 2008-11-03 11:36:16 +00:00
parent 54be20c5e1
commit 61dfe70f5c
2 changed files with 6 additions and 2 deletions

View file

@ -1,10 +1,14 @@
D2X-Rebirth Changelog
20081103
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misc/args.c: Fixed Typo
20081101
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main/config.c, main/menu.c, main/newmenu.c, main/piggy.c: Fixed possible overflows in Jukebox Path; Menu GUI improvements: Correct inputbox scaling for font widths, a little performance boost when determinating string-part to show in inputbox, make it possible to flip over from first/last menu entry to last/first even if it's a ScrollBox, Scrolling via Maousebutton now works with delay; Made reading for Piggy data always break up in loops when reached end of file instead of provoking possible error if *data-count < max-data-count*
arch/sdl/key.c: Make sure that if we use UNICODE, we always take non-control type chars and - as we only want lowercase letters - convert chars if shift is pressed
arch/ogl/ogl.c. main/game.c: I always forget glLineWidth takes previous setting if arg is <=0; Made the decodebuffer for cockpit static as the bitmap data pointer points to it
arch/ogl/ogl.c. main/game.c: I always forget glLineWidth takes previous setting if arg is <1; Made the decodebuffer for cockpit static as the bitmap data pointer points to it
20081031
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View file

@ -229,7 +229,7 @@ void ReadCmdArgs(void)
GameArg.DbgGlGetTexLevelParamOk = get_int_arg("-gl_gettexlevelparam_ok", 1);
#else
GameArg.DbgSdlHWSurface = FindArg("-hwsurface");
GameArg.DbgASyncBlit = FindArg("-asyncblit");
GameArg.DbgSdlASyncBlit = FindArg("-asyncblit");
#endif
}