Make blast_blastable_wall match D2X

This commit is contained in:
Kp 2013-03-24 22:27:04 +00:00
parent 7b8fa4db3d
commit 5cc09c974a

View file

@ -250,31 +250,31 @@ void blast_blastable_wall(segment *seg, int side)
{
int Connectside;
segment *csegp;
int a, n;
int a, n, cwall_num;
Assert(seg->sides[side].wall_num != -1);
csegp = &Segments[seg->children[side]];
Connectside = find_connect_side(seg, csegp);
Assert(Connectside != -1);
cwall_num = csegp->sides[Connectside].wall_num;
kill_stuck_objects(seg->sides[side].wall_num);
kill_stuck_objects(csegp->sides[Connectside].wall_num);
a = Walls[seg->sides[side].wall_num].clip_num;
n = WallAnims[a].num_frames;
if (!(WallAnims[Walls[seg->sides[side].wall_num].clip_num].flags & WCF_EXPLODES))
wall_set_tmap_num(seg,side,csegp,Connectside,a,n-1);
Walls[seg->sides[side].wall_num].flags |= WALL_BLASTED;
Walls[csegp->sides[Connectside].wall_num].flags |= WALL_BLASTED;
if (cwall_num > -1)
kill_stuck_objects(cwall_num);
//if this is an exploding wall, explode it
if (WallAnims[Walls[seg->sides[side].wall_num].clip_num].flags & WCF_EXPLODES)
explode_wall(seg-Segments,side);
}
else {
a = Walls[seg->sides[side].wall_num].clip_num;
n = WallAnims[a].num_frames;
wall_set_tmap_num(seg,side,csegp,Connectside,a,n-1);
Walls[seg->sides[side].wall_num].flags |= WALL_BLASTED;
if (cwall_num > -1)
Walls[cwall_num].flags |= WALL_BLASTED;
}
}
//-----------------------------------------------------------------
// Destroys a blastable wall.