Pass std::span to multi_do_effect_blowup

This commit is contained in:
Kp 2022-07-30 17:42:59 +00:00
parent 2cb7de84b1
commit 53d5c296ff

View file

@ -2243,7 +2243,7 @@ namespace dsx {
namespace {
static void multi_do_effect_blowup(const playernum_t pnum, const ubyte *buf)
static void multi_do_effect_blowup(const playernum_t pnum, const multiplayer_rspan<MULTI_EFFECT_BLOWUP> buf)
{
if (pnum >= N_players || pnum == Player_num)
return;
@ -5789,7 +5789,8 @@ static void multi_process_data(const d_level_shared_robot_info_state &LevelShare
multi_do_start_trigger(multi_subspan_first<MULTI_START_TRIGGER>(data));
break;
case MULTI_EFFECT_BLOWUP:
multi_do_effect_blowup(pnum, buf); break;
multi_do_effect_blowup(pnum, multi_subspan_first<MULTI_EFFECT_BLOWUP>(data));
break;
case MULTI_FLAGS:
multi_do_flags(vmobjptr, pnum, buf);
break;