Move */editor/kmine.c -> similar/editor/kmine.c

This commit is contained in:
Kp 2013-03-03 01:03:33 +00:00
parent 7cb761f0a3
commit 53c19f14f1
3 changed files with 1 additions and 258 deletions

View file

@ -367,6 +367,7 @@ class DXXProgram(DXXCommon):
'editor/kcurve.c',
'editor/kfuncs.c',
'editor/khelp.c',
'editor/kmine.c',
'editor/ksegmove.c',
'editor/ksegsel.c',
'editor/ktmap.c',
@ -624,7 +625,6 @@ class D1XProgram(DXXProgram):
'editor/eswitch.c',
'editor/group.c',
'editor/kgame.c',
'editor/kmine.c',
'editor/ksegsize.c',
'editor/med.c',
'editor/meddraw.c',
@ -765,7 +765,6 @@ class D2XProgram(DXXProgram):
'editor/eswitch.c',
'editor/group.c',
'editor/kgame.c',
'editor/kmine.c',
'editor/ksegsize.c',
'editor/med.c',
'editor/meddraw.c',

View file

@ -1,256 +0,0 @@
/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Functions to change entire mines.
*
*/
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include "dxxerror.h"
#include "strutil.h"
#include "inferno.h"
#include "editor.h"
#include "editor/esegment.h"
#include "ui.h"
#include "texpage.h" // For texpage_goto_first
#include "segment.h"
#include "kdefs.h"
#include "info.h"
#include "game.h"
#include "gameseq.h"
#include "object.h"
#define MINESAVE_CRIPPLED 0
char mine_filename[PATH_MAX] = "*.MIN";
char sit_filename[PATH_MAX] = "*.SIT";
#define MAX_NAME_LENGTH PATH_MAX
// See if filename f contains an extent. If not, add extent ext.
void checkforext( char * f, char *ext )
{
int i;
for (i=1; i<MAX_NAME_LENGTH; i++ ) {
if (f[i]=='.')
return;
if ((f[i] == ' ') || (f[i]==0) ) {
f[i] = '.';
f[i+1] = ext[0];
f[i+2] = ext[1];
f[i+3] = ext[2];
f[i+4] = 0;
return;
}
}
if (i < 123) {
f[i] = '.';
f[i+1] = ext[0];
f[i+2] = ext[1];
f[i+3] = ext[2];
f[i+4] = 0;
return;
}
}
// See if filename f contains an extent. If not, add extent ext.
void set_extension( char * f, char *ext )
{
int i;
for (i=1; i<MAX_NAME_LENGTH-4; i++ ) {
if ((f[i]=='.') || (f[i] == ' ') || (f[i]==0) ) {
f[i] = '.';
f[i+1] = ext[0];
f[i+2] = ext[1];
f[i+3] = ext[2];
f[i+4] = 0;
return;
}
}
}
#if MINESAVE_CRIPPLED
int SaveMine()
{
char ErrorMessage[200];
sprintf( ErrorMessage, "Save Mine not available in demo version.\n");
ui_messagebox( -2, -2, 1, ErrorMessage, "Ok" );
return 1;
}
#endif
#if !MINESAVE_CRIPPLED
int SaveMine()
{
// Save mine
// med_save_mine("TEMP.MIN");
if (ui_get_filename( mine_filename, "*.MIN", "SAVE MINE" ))
{
checkforext(mine_filename, "MIN");
if (med_save_mine(mine_filename))
return 0;
mine_changed = 0;
}
return 1;
}
#endif
int CreateNewMine()
{
if (SafetyCheck()) {
texpage_goto_first();
create_new_mine();
LargeView.ev_matrix = vmd_identity_matrix; //FrontView.ev_matrix;
set_view_target_from_segment(Cursegp);
vm_vec_make(&Seg_scale,DEFAULT_X_SIZE,DEFAULT_Y_SIZE,DEFAULT_Z_SIZE);
Update_flags = UF_WORLD_CHANGED;
SetPlayerFromCurseg();
SetPlayerPosition(); //say default is permanant position
mine_changed = 0;
N_found_segs = 0;
N_selected_segs = 0;
med_compress_mine();
gamestate_not_restored = 0;
init_info = 1;
ResetFilename();
Game_mode = GM_UNKNOWN;
Current_level_num = 0; //0 means not a real game
}
return 1;
}
int MineMenu()
{
int x;
char * MenuItems[] = { "New mine",
"Load mine",
"Save mine",
"Print mine",
"Redraw mine" };
x = MenuX( -1, -1, 5, MenuItems );
switch( x )
{
case 1: // New
CreateNewMine();
break;
case 2: // Load
//@@LoadMine();
break;
case 3: // Save
SaveMine();
break;
case 4: // Print
break;
case 5: // Redraw
Update_flags = UF_ALL;
break;
}
return 1;
}
// -----------------------------------------------------------------------------
// returns 1 if error, else 0
int med_load_situation(char * filename)
{
if (filename[0] == 97)
Int3();
Int3();
return 1;
}
// -----------------------------------------------------------------------------
int med_save_situation(char * filename)
{
PHYSFS_file * SaveFile;
char mine_name[MAX_NAME_LENGTH];
SaveFile = PHYSFSX_openWriteBuffered( filename );
if (!SaveFile) {
char ErrorMessage[200];
sprintf( ErrorMessage, "ERROR: Unable to open %s\n", filename );
ui_messagebox( -2, -2, 1, ErrorMessage, "Ok" );
return 1;
}
// Write mine name.
// strcpy(mine_name, filename);
d_splitpath(filename, NULL, NULL, mine_name, NULL);
set_extension(mine_name, "min");
PHYSFSX_printf(SaveFile, "%s\n", mine_name);
// Write player position.
PHYSFSX_printf(SaveFile, "%x %x %x\n",(unsigned int) ConsoleObject->pos.x,(unsigned int) ConsoleObject->pos.y,(unsigned int) ConsoleObject->pos.z);
// Write player orientation.
PHYSFSX_printf(SaveFile, "%8x %8x %8x\n",(unsigned int) ConsoleObject->orient.rvec.x,(unsigned int) ConsoleObject->orient.rvec.y,(unsigned int) ConsoleObject->orient.rvec.z);
PHYSFSX_printf(SaveFile, "%8x %8x %8x\n",(unsigned int) ConsoleObject->orient.uvec.x,(unsigned int) ConsoleObject->orient.uvec.y,(unsigned int) ConsoleObject->orient.uvec.z);
PHYSFSX_printf(SaveFile, "%8x %8x %8x\n",(unsigned int) ConsoleObject->orient.fvec.x,(unsigned int) ConsoleObject->orient.fvec.y,(unsigned int) ConsoleObject->orient.fvec.z);
PHYSFSX_printf(SaveFile, "%i\n", ConsoleObject->segnum);
PHYSFS_close( SaveFile);
return 1;
}
// -----------------------------------------------------------------------------
int SaveSituation(void)
{
if (ui_get_filename( sit_filename, "*.SIT", "Save Situation" )) {
set_extension(sit_filename, "MIN");
if (med_save_mine(sit_filename)) {
return 0;
}
set_extension(sit_filename, "SIT");
if (med_save_situation(sit_filename))
return 0;
}
return 1;
}
// -----------------------------------------------------------------------------
// Load a situation file which consists of x,y,z, orientation matrix, mine name.
int LoadSituation(void)
{
if (SafetyCheck()) {
if (ui_get_filename( sit_filename, "*.sit", "Load Situation" )) {
checkforext(sit_filename, "SIT");
if (med_load_situation(sit_filename))
return 0;
// set_view_target_from_segment(Cursegp);
Update_flags = UF_WORLD_CHANGED;
// SetPlayerFromCurseg();
med_compress_mine();
init_info = 1;
mine_changed = 0;
}
}
return 1;
}