Switch similar/arch/ogl to C++ casts
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0e5e1a68a9
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53196ec990
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@ -660,7 +660,7 @@ int gr_set_mode(screen_mode mode)
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const uint_fast32_t w = SM_W(mode), h = SM_H(mode);
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gr_bm_data = grd_curscreen->sc_canvas.cv_bitmap.get_bitmap_data();//since we use realloc, we want to keep this pointer around.
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unsigned char *gr_new_bm_data = (unsigned char *)d_realloc(gr_bm_data,w*h);
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auto gr_new_bm_data = reinterpret_cast<uint8_t *>(d_realloc(gr_bm_data, w * h));
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if (!gr_new_bm_data)
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return 0;
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*grd_curscreen = {};
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@ -913,7 +913,7 @@ void _g3_draw_tmap(unsigned nv, const g3s_point *const *const pointlist, const g
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} else if (tmap_drawer_ptr == draw_tmap_flat) {
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OGL_DISABLE(TEXTURE_2D);
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/* for cloaked state faces */
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color_alpha = 1.0 - (grd_curcanv->cv_fade_level/(GLfloat)NUM_LIGHTING_LEVELS);
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color_alpha = 1.0 - (grd_curcanv->cv_fade_level/ static_cast<GLfloat>(NUM_LIGHTING_LEVELS));
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} else {
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glmprintf((0,"g3_draw_tmap: unhandled tmap_drawer %p\n",tmap_drawer_ptr));
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return;
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