removed inaccurate 4D hack, use GL_ALWAYS for special segments in level 19 only - typo corrected
This commit is contained in:
parent
055b728847
commit
52415a42ff
|
@ -662,7 +662,7 @@ void render_face(int segnum, int sidenum, int nv, short *vp, int tmap1, int tmap
|
|||
}
|
||||
|
||||
|
||||
#ifdef GOL
|
||||
#ifdef OGL
|
||||
/* ZICO - experimental HACK
|
||||
Level 19 has an unwanted 4D room. Let's use this stupid hack to disguise it. */
|
||||
if (Current_level_num==19 && segnum >= 512 && segnum <=528)
|
||||
|
|
Loading…
Reference in a new issue