removed redundant definitions of FILENAME_LEN

This commit is contained in:
zicodxx 2012-04-07 11:41:14 +02:00
parent 51b6b4e271
commit 513bd4b231
3 changed files with 3 additions and 2 deletions

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@ -35,6 +35,7 @@ COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
#include "gamefont.h"
#include "console.h"
#include "config.h"
#include "inferno.h"
#ifdef OGL
#include "ogl_init.h"
#endif

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@ -4,6 +4,7 @@ D1X-Rebirth Changelog
--------
main/fireball.c: made choose_drop_segment more similar to D2X-Rebirth and let fallback correctly check for reactor segment
2d/font.c: made code more similar to D2X-Rebirth by introducing open_font which allows to keep track of font_data and free it properly
2d/font.c, misc/strutil.c: removed redundant definitions of FILENAME_LEN
20120405
--------

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@ -26,8 +26,7 @@ COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
#include "u_mem.h"
#include "error.h"
#include "strutil.h"
#define FILENAME_LEN 13
#include "inferno.h"
#ifdef macintosh
void snprintf(char *out_string, int size, char * format, ... )