Remove redundant assignment
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@ -985,7 +985,7 @@ static int load_game_data(PHYSFS_file *LoadFile)
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int t;
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v29_trigger_read(&trig29, LoadFile);
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trig.flags = trig29.flags;
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trig.num_links = trig29.num_links;
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// skip trig29.link_num. v30_trigger does not need it
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trig.num_links = trig29.num_links;
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trig.value = trig29.value;
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trig.time = trig29.time;
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