Fixed ping display on HUD (no idea why it was multiplied by 44 - probably copy/paste mistake)
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@ -3010,7 +3010,7 @@ static void hud_show_kill_list()
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x2 = SWIDTH - (fspacx64/2);
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else
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x2 = x0 + fspacx64;
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gr_printf(x2,y,"%4dms",Netgame.players[player_num].ping*44);
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gr_printf(x2,y,"%4dms",Netgame.players[player_num].ping);
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}
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y += line_spacing;
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