Unify dumpmine tmap loop
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@ -911,10 +911,11 @@ static void say_unused_tmaps(PHYSFS_file *my_file, int *tb)
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int count = 0;
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#if defined(DXX_BUILD_DESCENT_I)
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for (i=0; i<Num_tmaps; i++)
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const unsigned bound = Num_tmaps;
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#elif defined(DXX_BUILD_DESCENT_II)
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for (i=0; i<MAX_BITMAP_FILES; i++)
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const unsigned bound = MAX_BITMAP_FILES;
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#endif
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for (i=0; i < bound; i++)
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if (!tb[i]) {
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if (GameBitmaps[Textures[i].index].bm_data == bogus_data)
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PHYSFSX_printf(my_file, "U");
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