Remove sprintf from game.cpp

This commit is contained in:
Kp 2016-01-03 20:21:36 +00:00
parent b2882fd48f
commit 3acfdcd00a

View file

@ -536,7 +536,7 @@ void save_screen_shot(int automap_flag)
do
{
sprintf(savename, "%sscrn%04d.pcx",SCRNS_DIR, savenum++);
snprintf(savename, sizeof(savename), "%sscrn%04d.pcx",SCRNS_DIR, savenum++);
if (savenum >= 9999) break; // that's enough I think.
} while (PHYSFSX_exists(savename,0));