Pass player_info to hud_show_energy

This commit is contained in:
Kp 2016-10-15 00:53:21 +00:00
parent 6a885069b0
commit 3a52fe0952

View file

@ -987,9 +987,8 @@ static void hud_show_flag(const local_multires_gauge_graphic multires_gauge_grap
}
#endif
static void hud_show_energy(void)
static void hud_show_energy(const player_info &player_info)
{
auto &player_info = get_local_plrobj().ctype.player_info;
auto &energy = player_info.energy;
if (PlayerCfg.HudMode == HudType::Standard || PlayerCfg.HudMode == HudType::Alternate1)
{
@ -3244,7 +3243,7 @@ void draw_hud()
const local_multires_gauge_graphic multires_gauge_graphic = {};
if (PlayerCfg.CockpitMode[1]==CM_FULL_SCREEN) {
auto &player_info = get_local_plrobj().ctype.player_info;
hud_show_energy();
hud_show_energy(player_info);
hud_show_shield();
hud_show_afterburner();
hud_show_weapons();