Changed additive color blending func to GL_ONE, GL_ONE - patch by derhass
This commit is contained in:
parent
fb9c3b8cce
commit
39aa112e45
|
@ -8,6 +8,7 @@ main/kconfig.c: Added default keys for weapon cycling similar to Descent 2 and r
|
|||
main/inferno.c: Disable fullscreen toggling via ALT+ENTER if Game_wind is on top so toggling cannot be done accidentially ingame
|
||||
arch/sdl/mouse.c, d1x.ini, include/args.h, main/inferno.c, misc/args.c: Added option to hide mouse cursor (without disabling the mouse completely)
|
||||
SConstruct: Patch by A Future Pilot to hopefully fix bug which prevented building source within MinGW if Visual Studio installed
|
||||
arch/ogl/ogl.c: Changed additive color blending func to GL_ONE, GL_ONE - patch by derhass
|
||||
|
||||
20130103
|
||||
--------
|
||||
|
|
|
@ -1183,7 +1183,7 @@ void ogl_set_blending()
|
|||
glBlendFunc( GL_SRC_ALPHA, GL_ONE );
|
||||
break;
|
||||
case GR_BLEND_ADDITIVE_C:
|
||||
glBlendFunc( GL_SRC_COLOR, GL_ONE );
|
||||
glBlendFunc( GL_ONE, GL_ONE );
|
||||
break;
|
||||
case GR_BLEND_NORMAL:
|
||||
default:
|
||||
|
|
Loading…
Reference in a new issue