Pass canvas to endlevel_render_mine

This commit is contained in:
Kp 2017-03-11 19:56:28 +00:00
parent c4be6d2057
commit 38be68c345

View file

@ -1094,7 +1094,7 @@ void draw_stars(grs_canvas &canvas)
}
static void endlevel_render_mine(fix eye_offset)
static void endlevel_render_mine(grs_canvas &canvas, fix eye_offset)
{
Viewer_eye = Viewer->pos;
@ -1126,7 +1126,7 @@ static void endlevel_render_mine(fix eye_offset)
: Viewer->orient, Render_zoom);
window_rendered_data window;
render_mine(*grd_curcanv, start_seg_num, eye_offset, window);
render_mine(canvas, start_seg_num, eye_offset, window);
}
void render_endlevel_frame(fix eye_offset)
@ -1134,7 +1134,7 @@ void render_endlevel_frame(fix eye_offset)
g3_start_frame(*grd_curcanv);
if (Endlevel_sequence < EL_OUTSIDE)
endlevel_render_mine(eye_offset);
endlevel_render_mine(*grd_curcanv, eye_offset);
else
render_external_scene(*grd_curcanv, eye_offset);