diff --git a/similar/main/inferno.cpp b/similar/main/inferno.cpp index bfb525d3d..2dc31b4e4 100644 --- a/similar/main/inferno.cpp +++ b/similar/main/inferno.cpp @@ -156,9 +156,9 @@ static void print_commandline_help() #endif // USE SDLMIXER printf( "\n Graphics:\n\n"); - printf( " -lowresfont Force to use LowRes fonts\n"); + printf( " -lowresfont Force use of low resolution fonts\n"); #if defined(DXX_BUILD_DESCENT_II) - printf( " -lowresgraphics Force to use LowRes graphics\n"); + printf( " -lowresgraphics Force use of low resolution graphics\n"); printf( " -lowresmovies Play low resolution movies if available (for slow machines)\n"); #endif #ifdef OGL @@ -167,7 +167,7 @@ static void print_commandline_help() printf( " 0: disabled\n"); printf( " 1: fence syncs, limit GPU latency to at most one frame\n"); printf( " 2: like 1, but sleep during sync to reduce CPU load\n"); - printf( " 3: immedaitely sync after buffer swap\n"); + printf( " 3: immediately sync after buffer swap\n"); printf( " 4: immediately sync after buffer swap\n"); printf( " 5: auto. use mode 2 if available, 0 otherwise\n"); printf( " -gl_syncwait wait interval (ms) for sync mode 2 (default: %i)\n", OGL_SYNC_WAIT_DEFAULT); @@ -201,7 +201,7 @@ static void print_commandline_help() printf( " -verbose Enable verbose output.\n"); printf( " -safelog Write gamelog.txt unbuffered.\n\t\t\t\tUse to keep helpful output to trace program crashes.\n"); printf( " -norun Bail out after initialization\n"); - printf( " -no-grab Never grab keymoard/mouse\n"); + printf( " -no-grab Never grab keyboard/mouse\n"); printf( " -renderstats Enable renderstats info by default\n"); printf( " -text Specify alternate .tex file\n"); printf( " -tmap Select texmapper to use\n\t\t\t\t(default: c, available: c, fp, quad, i386)\n");