Remove D2-unused mode_text
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6e06c6893f
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@ -241,6 +241,8 @@ vms_vector Believed_player_pos;
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#define AIE_MAX 4
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#define AIE_MAX 4
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#ifndef NDEBUG
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#ifndef NDEBUG
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#if PARALLAX
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#if defined(DXX_BUILD_DESCENT_I)
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// Index into this array with ailp->mode
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// Index into this array with ailp->mode
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static const char mode_text[][16] = {
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static const char mode_text[][16] = {
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"STILL",
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"STILL",
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@ -248,25 +250,9 @@ static const char mode_text[][16] = {
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"FOL_PATH",
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"FOL_PATH",
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"CHASE_OBJ",
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"CHASE_OBJ",
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"RUN_FROM",
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"RUN_FROM",
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#if defined(DXX_BUILD_DESCENT_I)
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"HIDE",
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"HIDE",
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#elif defined(DXX_BUILD_DESCENT_II)
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"BEHIND",
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#endif
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"FOL_PATH2",
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"FOL_PATH2",
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"OPEN_DOOR",
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"OPEN_DOOR",
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#if defined(DXX_BUILD_DESCENT_II)
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"GOTO_PLR",
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"GOTO_OBJ",
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"SN_ATT",
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"SN_FIRE",
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"SN_RETR",
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"SN_RTBK",
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"SN_WAIT",
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"TH_ATTACK",
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"TH_RETREAT",
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"TH_WAIT",
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#endif
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};
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};
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// Index into this array with aip->behavior
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// Index into this array with aip->behavior
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@ -278,6 +264,8 @@ static const char behavior_text[6][9] = {
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"FOLPATH ",
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"FOLPATH ",
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"STATION "
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"STATION "
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};
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};
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#endif
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#endif
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// Index into this array with aip->GOAL_STATE or aip->CURRENT_STATE
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// Index into this array with aip->GOAL_STATE or aip->CURRENT_STATE
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static const char state_text[8][5] = {
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static const char state_text[8][5] = {
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