stuff
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2003-11-24 Bradley Bell <btb@icculus.org>
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2003-11-24 Bradley Bell <btb@icculus.org>
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* README: stuff
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* arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
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* arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
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enabled mouse control of menus
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enabled mouse control of menus
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16
README
16
README
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@ -16,7 +16,7 @@ Linux/Unix:
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Required tools:
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Required tools:
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* GCC 2.95 or higher
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* GCC 2.95 or higher
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* SDL 1.1.0 or higher
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* SDL 1.2
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* NASM 0.98 (OPTIONAL but RECOMMENDED for x86)
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* NASM 0.98 (OPTIONAL but RECOMMENDED for x86)
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* A thread safe X server.
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* A thread safe X server.
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* GNU make is probably required as well.
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* GNU make is probably required as well.
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@ -55,7 +55,7 @@ Win32:
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Required tools:
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Required tools:
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* Cygwin or MinGW + MSys
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* Cygwin or MinGW + MSys
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* SDL 1.1.0 or higher
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* SDL 1.2
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* NASM 0.98 (OPTIONAL but RECOMMENDED)
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* NASM 0.98 (OPTIONAL but RECOMMENDED)
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Note that SDL.dll needs to be in your executable PATH, since that is
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Note that SDL.dll needs to be in your executable PATH, since that is
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@ -74,13 +74,6 @@ Now you can configure d2x as normal. i.e.
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or
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or
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./configure --with-opengl
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./configure --with-opengl
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For some reason, the Makefiles have a problem with not always putting the
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.exe extentions where they need to be. So you may have to run make
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twice, like so:
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make && make d2x-sdl.exe
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or
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make && make d2x-gl.exe
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Then just copy your executable and SDL.dll into the descent2 directory.
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Then just copy your executable and SDL.dll into the descent2 directory.
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@ -128,10 +121,6 @@ Compile and install SDL from source: d2x doesn't use Project Builder.
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configure and compile as with other unices.
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configure and compile as with other unices.
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Known bugs/issues:
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* Serial and network support missing
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* GL version very buggy
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Bugs/feedback:
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Bugs/feedback:
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==============
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==============
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@ -146,6 +135,7 @@ project for descent 1, are discussed on. Patches and questions can be
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posted there, as well.
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posted there, as well.
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Use Bugzilla. https://bugzilla.icculus.org/
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Use Bugzilla. https://bugzilla.icculus.org/
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This is the most reliable way to make sure your issue gets attention!
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Contact me directly, btb@icculus.org. I'll try to get back to you
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Contact me directly, btb@icculus.org. I'll try to get back to you
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ASAP, depending on real-life concerns =)
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ASAP, depending on real-life concerns =)
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