This commit is contained in:
Bradley Bell 2003-11-25 04:17:09 +00:00
parent 4bd070046b
commit 347e338e5e
2 changed files with 5 additions and 13 deletions

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@ -1,5 +1,7 @@
2003-11-24 Bradley Bell <btb@icculus.org> 2003-11-24 Bradley Bell <btb@icculus.org>
* README: stuff
* arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h: * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
enabled mouse control of menus enabled mouse control of menus

16
README
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@ -16,7 +16,7 @@ Linux/Unix:
Required tools: Required tools:
* GCC 2.95 or higher * GCC 2.95 or higher
* SDL 1.1.0 or higher * SDL 1.2
* NASM 0.98 (OPTIONAL but RECOMMENDED for x86) * NASM 0.98 (OPTIONAL but RECOMMENDED for x86)
* A thread safe X server. * A thread safe X server.
* GNU make is probably required as well. * GNU make is probably required as well.
@ -55,7 +55,7 @@ Win32:
Required tools: Required tools:
* Cygwin or MinGW + MSys * Cygwin or MinGW + MSys
* SDL 1.1.0 or higher * SDL 1.2
* NASM 0.98 (OPTIONAL but RECOMMENDED) * NASM 0.98 (OPTIONAL but RECOMMENDED)
Note that SDL.dll needs to be in your executable PATH, since that is Note that SDL.dll needs to be in your executable PATH, since that is
@ -74,13 +74,6 @@ Now you can configure d2x as normal. i.e.
or or
./configure --with-opengl ./configure --with-opengl
For some reason, the Makefiles have a problem with not always putting the
.exe extentions where they need to be. So you may have to run make
twice, like so:
make && make d2x-sdl.exe
or
make && make d2x-gl.exe
Then just copy your executable and SDL.dll into the descent2 directory. Then just copy your executable and SDL.dll into the descent2 directory.
@ -128,10 +121,6 @@ Compile and install SDL from source: d2x doesn't use Project Builder.
configure and compile as with other unices. configure and compile as with other unices.
Known bugs/issues:
* Serial and network support missing
* GL version very buggy
Bugs/feedback: Bugs/feedback:
============== ==============
@ -146,6 +135,7 @@ project for descent 1, are discussed on. Patches and questions can be
posted there, as well. posted there, as well.
Use Bugzilla. https://bugzilla.icculus.org/ Use Bugzilla. https://bugzilla.icculus.org/
This is the most reliable way to make sure your issue gets attention!
Contact me directly, btb@icculus.org. I'll try to get back to you Contact me directly, btb@icculus.org. I'll try to get back to you
ASAP, depending on real-life concerns =) ASAP, depending on real-life concerns =)