From 33db8ec3c6c99e1d5ca3ed34e7fc1ba307f2d1df Mon Sep 17 00:00:00 2001 From: Kp Date: Sun, 12 Jul 2015 01:04:20 +0000 Subject: [PATCH] Use valptr for gamemine.cpp --- similar/main/gamemine.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/similar/main/gamemine.cpp b/similar/main/gamemine.cpp index 7e896e158..c7ea6a3fa 100644 --- a/similar/main/gamemine.cpp +++ b/similar/main/gamemine.cpp @@ -1019,9 +1019,10 @@ int load_mine_data_compiled(PHYSFS_file *LoadFile) validate_segment_all(); // Fill in side type and normals. range_for (auto &i, partial_range(Segments, Num_segments)) { + const auto &&pi = vsegptridx(&i); if (Gamesave_current_version > 5) - segment2_read(&i, LoadFile); - fuelcen_activate( &i, i.special ); + segment2_read(pi, LoadFile); + fuelcen_activate(pi, i.special ); } reset_objects(1); //one object, the player