make MVE_rmStepMovie play a full frame instead of a chunk

This commit is contained in:
Bradley Bell 2003-02-18 23:28:47 +00:00
parent 918d33c61d
commit 2e929ced7a

View file

@ -1,4 +1,4 @@
/* $Id: mveplay.c,v 1.1 2003-02-18 07:37:19 btb Exp $ */
/* $Id: mveplay.c,v 1.2 2003-02-18 23:28:47 btb Exp $ */
#ifdef HAVE_CONFIG_H
#include <conf.h>
#endif
@ -66,6 +66,7 @@
int g_spdFactorNum=0;
static int g_spdFactorDenom=10;
static int g_frameUpdated = 0;
#ifdef STANDALONE
static int playing = 1;
@ -645,6 +646,7 @@ static int display_video_handler(unsigned char major, unsigned char minor, unsig
gr_palette_load(g_palette);
#endif
g_frameUpdated = 1;
return 1;
}
@ -853,7 +855,10 @@ int MVE_rmStepMovie()
if (!timer_started)
timer_start();
cont = mve_play_next_chunk(mve);
while (cont && !g_frameUpdated) // make a "step" be a frame, not a chunk...
cont = mve_play_next_chunk(mve);
g_frameUpdated = 0;
if (micro_frame_delay && !init_timer) {
timer_start();
init_timer = 1;