Make Obj_light_xlate const
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@ -231,7 +231,7 @@ static void cast_muzzle_flash_light(int n_render_vertices, int *render_vertices,
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}
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// Translation table to make flares flicker at different rates
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fix Obj_light_xlate[16] = { 0x1234, 0x3321, 0x2468, 0x1735,
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static const fix Obj_light_xlate[16] = { 0x1234, 0x3321, 0x2468, 0x1735,
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0x0123, 0x19af, 0x3f03, 0x232a,
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0x2123, 0x39af, 0x0f03, 0x132a,
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0x3123, 0x29af, 0x1f03, 0x032a };
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