From 29a57b0dc00b94e015aadd9f2a8414fa5e52d02e Mon Sep 17 00:00:00 2001 From: Kp Date: Sun, 19 Apr 2015 04:18:49 +0000 Subject: [PATCH] Remove unused net_udp parameters --- similar/main/net_udp.cpp | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/similar/main/net_udp.cpp b/similar/main/net_udp.cpp index ac20037ab..556ca55ce 100644 --- a/similar/main/net_udp.cpp +++ b/similar/main/net_udp.cpp @@ -89,9 +89,9 @@ static void net_udp_send_rejoin_sync(int player_num); static void net_udp_do_refuse_stuff (UDP_sequence_packet *their); static void net_udp_read_sync_packet(const uint8_t *data, uint_fast32_t data_len, const _sockaddr &sender_addr); static void net_udp_ping_frame(fix64 time); -static void net_udp_process_ping(const uint8_t *data, uint_fast32_t data_len, const _sockaddr &sender_addr); -static void net_udp_process_pong(const uint8_t *data, uint_fast32_t data_len, const _sockaddr &sender_addr); -static void net_udp_read_endlevel_packet(const uint8_t *data, uint_fast32_t data_len, const _sockaddr &sender_addr); +static void net_udp_process_ping(const uint8_t *data, const _sockaddr &sender_addr); +static void net_udp_process_pong(const uint8_t *data, const _sockaddr &sender_addr); +static void net_udp_read_endlevel_packet(const uint8_t *data, const _sockaddr &sender_addr); static void net_udp_send_mdata(int needack, fix64 time); static void net_udp_process_mdata (uint8_t *data, uint_fast32_t data_len, const _sockaddr &sender_addr, int needack); static void net_udp_send_pdata(); @@ -2896,20 +2896,20 @@ static void net_udp_process_packet(ubyte *data, const _sockaddr &sender_addr, in case UPID_PING: if (multi_i_am_master() || length != UPID_PING_SIZE) break; - net_udp_process_ping(data, length, sender_addr); + net_udp_process_ping(data, sender_addr); break; case UPID_PONG: if (!multi_i_am_master() || length != UPID_PONG_SIZE) break; - net_udp_process_pong(data, length, sender_addr); + net_udp_process_pong(data, sender_addr); break; case UPID_ENDLEVEL_H: if ((!multi_i_am_master()) && ((Network_status == NETSTAT_ENDLEVEL) || (Network_status == NETSTAT_PLAYING))) - net_udp_read_endlevel_packet( data, length, sender_addr ); + net_udp_read_endlevel_packet(data, sender_addr); break; case UPID_ENDLEVEL_C: if ((multi_i_am_master()) && ((Network_status == NETSTAT_ENDLEVEL) || (Network_status == NETSTAT_PLAYING))) - net_udp_read_endlevel_packet( data, length, sender_addr ); + net_udp_read_endlevel_packet(data, sender_addr); break; case UPID_PDATA: net_udp_process_pdata( data, length, sender_addr ); @@ -2938,7 +2938,7 @@ static void net_udp_process_packet(ubyte *data, const _sockaddr &sender_addr, in } // Packet for end of level syncing -void net_udp_read_endlevel_packet(const uint8_t *data, uint_fast32_t data_len, const _sockaddr &sender_addr) +void net_udp_read_endlevel_packet(const uint8_t *data, const _sockaddr &sender_addr) { int len = 0; ubyte tmpvar = 0; @@ -5183,7 +5183,7 @@ void net_udp_ping_frame(fix64 time) } // Got a PING from host. Apply the pings to our players and respond to host. -void net_udp_process_ping(const uint8_t *data, uint_fast32_t data_len, const _sockaddr &sender_addr) +void net_udp_process_ping(const uint8_t *data, const _sockaddr &sender_addr) { fix64 host_ping_time = 0; array buf; @@ -5207,7 +5207,7 @@ void net_udp_process_ping(const uint8_t *data, uint_fast32_t data_len, const _so } // Got a PONG from a client. Check the time and add it to our players. -void net_udp_process_pong(const uint8_t *data, uint_fast32_t data_len, const _sockaddr &sender_addr) +void net_udp_process_pong(const uint8_t *data, const _sockaddr &sender_addr) { const uint_fast32_t playernum = data[1]; if (playernum >= MAX_PLAYERS || playernum < 1)