Fix -Wshadow warnings in gamedata_read_tbl

This commit is contained in:
Kp 2016-05-22 17:49:31 +00:00
parent 4d54e575ab
commit 2635d64e4b

View file

@ -320,33 +320,35 @@ static int get_int()
int gamedata_read_tbl(int pc_shareware)
{
std::string dest_bm;
int i, have_bin_tbl;
int have_bin_tbl;
ObjType[0] = OL_PLAYER;
ObjId[0] = 0;
Num_total_object_types = 1;
for (i=0; i<MAX_SOUNDS; i++ ) {
for (unsigned i = 0; i < MAX_SOUNDS; ++i)
{
Sounds[i] = 255;
AltSounds[i] = 255;
}
for (i=0; i<MAX_TEXTURES; i++ ) {
TmapInfo[i].eclip_num = eclip_none;
TmapInfo[i].flags = 0;
range_for (auto &ti, TmapInfo)
{
ti.eclip_num = eclip_none;
ti.flags = 0;
}
Num_effects = 0;
for (i=0; i<MAX_EFFECTS; i++ ) {
range_for (auto &ec, Effects)
{
//Effects[i].bm_ptr = (grs_bitmap **) -1;
eclip &ec = Effects[i];
ec.changing_wall_texture = -1;
ec.changing_object_texture = -1;
ec.segnum = segment_none;
ec.vc.num_frames = -1; //another mark of being unused
}
for (i=0;i<MAX_POLYGON_MODELS;i++)
for (unsigned i = 0; i < MAX_POLYGON_MODELS; ++i)
Dying_modelnums[i] = Dead_modelnums[i] = -1;
Num_vclips = 0;
@ -541,7 +543,7 @@ int gamedata_read_tbl(int pc_shareware)
verify_textures();
//check for refereced but unused clip count
for (i=0; i<MAX_EFFECTS; i++ )
for (unsigned i = 0; i < MAX_EFFECTS; ++i)
if ( (
(Effects[i].changing_wall_texture!=-1) ||
(Effects[i].changing_object_texture!=-1)