SDL2: set relative mouse mode when grabbing the mouse
Reported-by: heftig <https://github.com/dxx-rebirth/dxx-rebirth/issues/397>
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@ -201,6 +201,7 @@ static void event_change_focus()
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SDL_WM_GrabInput(enable_grab ? SDL_GRAB_ON : SDL_GRAB_OFF);
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#elif SDL_MAJOR_VERSION == 2
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SDL_SetWindowGrab(g_pRebirthSDLMainWindow, enable_grab ? SDL_TRUE : SDL_FALSE);
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SDL_SetRelativeMouseMode(enable_grab ? SDL_TRUE : SDL_FALSE);
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#endif
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if (activate_focus)
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mouse_disable_cursor();
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