Set default Jukebox music paths to original Redbook music in iTunes for Mac OS X
This commit is contained in:
parent
9b47f46e5c
commit
25a5afd49e
|
@ -3,6 +3,7 @@ D2X-Rebirth Changelog
|
|||
20100917
|
||||
--------
|
||||
arch/carbon/conf.h: Enable IPv6 for Mac OS X
|
||||
main/config.c: Set default Jukebox music paths to original Redbook music in iTunes for Mac OS X
|
||||
|
||||
20100904
|
||||
--------
|
||||
|
|
|
@ -81,10 +81,17 @@ int ReadConfigFile()
|
|||
GameCfg.CMLevelMusicPlayOrder = MUSIC_CM_PLAYORDER_CONT;
|
||||
GameCfg.CMLevelMusicTrack[0] = -1;
|
||||
GameCfg.CMLevelMusicTrack[1] = -1;
|
||||
memset(GameCfg.CMLevelMusicPath,0,PATH_MAX+1);
|
||||
memset(GameCfg.CMMiscMusic[SONG_TITLE],0,PATH_MAX+1);
|
||||
memset(GameCfg.CMMiscMusic[SONG_BRIEFING],0,PATH_MAX+1);
|
||||
memset(GameCfg.CMMiscMusic[SONG_ENDGAME],0,PATH_MAX+1);
|
||||
memset(GameCfg.CMMiscMusic[SONG_CREDITS],0,PATH_MAX+1);
|
||||
#if defined(__APPLE__) && defined(__MACH__)
|
||||
GameCfg.OrigTrackOrder = 1;
|
||||
snprintf(GameCfg.CMLevelMusicPath, PATH_MAX, "%s/%s", PHYSFS_getUserDir(), "Music/iTunes/iTunes Music/Redbook Soundtrack/Descent II, Macintosh CD-ROM/");
|
||||
snprintf(GameCfg.CMMiscMusic[SONG_TITLE], PATH_MAX, "%s/%s", PHYSFS_getUserDir(), "Music/iTunes/iTunes Music/Redbook Soundtrack/Descent II, Macintosh CD-ROM/02 Title.mp3");
|
||||
snprintf(GameCfg.CMMiscMusic[SONG_CREDITS], PATH_MAX, "%s/%s", PHYSFS_getUserDir(), "Music/iTunes/iTunes Music/Redbook Soundtrack/Descent II, Macintosh CD-ROM/03 Crawl.mp3");
|
||||
#endif
|
||||
GameCfg.GammaLevel = 0;
|
||||
memset(GameCfg.LastPlayer,0,CALLSIGN_LEN+1);
|
||||
memset(GameCfg.LastMission,0,MISSION_NAME_LEN+1);
|
||||
|
|
Loading…
Reference in a new issue