From 23c04c17e1f130cd34dd6badf91d7aac8715fd7e Mon Sep 17 00:00:00 2001 From: zicodxx Date: Sat, 16 Jul 2011 21:21:11 +0200 Subject: [PATCH] Changed version to 0.57.1; Updated release notes --- CHANGELOG.txt | 1 + RELEASE-NOTES.txt | 10 ++++++++++ SConstruct | 2 +- arch/carbon/conf.h | 2 +- 4 files changed, 13 insertions(+), 2 deletions(-) diff --git a/CHANGELOG.txt b/CHANGELOG.txt index cb87241b3..13c6b53a4 100644 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -4,6 +4,7 @@ D1X-Rebirth Changelog -------- main/songs.c: Correctly proceed to new Redbook track if songnum != Song_playing (hopefully - to confirm); Using songs_stop_all() in songs_uninit() to clear redundancy; added some notes to functions to shine a bit light on the mess of some functions; Also if there's no escape song, continue level music arch/sdl/rbaudio.c, main/inferno.c: Fixing Redbook hooks: Initialize last_check_time in RBACheckFinishedHook(); Execute RBACheckFinishedHook() during EVENT_WINDOW_DRAW in standard_handler() as EVENT_IDLE rarely happens if you have a shivering Joystick connected for example +arch/carbon/conf.h, SConstruct: Changed version to 0.57.1; Updated release notes 20110715 -------- diff --git a/RELEASE-NOTES.txt b/RELEASE-NOTES.txt index 2f5b47cae..90acb3db6 100644 --- a/RELEASE-NOTES.txt +++ b/RELEASE-NOTES.txt @@ -1,6 +1,11 @@ RELEASE NOTES ============= +What's new in 0.57.1 +-------------------- +* Several Bugfixes + + What's new in 0.57 ------------------ * OpenGL ES Support by Florian Feucht and Oliver Haag @@ -39,3 +44,8 @@ Special notes for this release 'warning: variable ‘VARIABLE_NAME’ set but not used [-Wunused-but-set-variable]' Note that these warnings are totally harmless and we will fix them as soon as possible. * The Tracker server is brand new and might still have a bug or two. If you encounter a bug, let us know so we can properly fix it. Most can be fixed without a modification on the game itself. + + +Known issues +------------ +* On Windows the mouse is not correctly released if using ALT+TAB to minimize the game. This is not a bug in the program but rather the SDL library. It can be worked around by pausing the game and using ALT+ENTER to get the game to windowed mode. The mosue should not be stuck then anymore diff --git a/SConstruct b/SConstruct index 749920645..b12cdf513 100644 --- a/SConstruct +++ b/SConstruct @@ -11,7 +11,7 @@ target = 'd1x-rebirth' # version number D1XMAJOR = 0 D1XMINOR = 57 -D1XMICRO = 0 +D1XMICRO = 1 VERSION_STRING = ' v' + str(D1XMAJOR) + '.' + str(D1XMINOR) + '.' + str(D1XMICRO) # installation path diff --git a/arch/carbon/conf.h b/arch/carbon/conf.h index a42be6dc4..ff7fec8b9 100644 --- a/arch/carbon/conf.h +++ b/arch/carbon/conf.h @@ -12,7 +12,7 @@ #define D1XMINOR "57" /* d2x micro version */ -#define D1XMICRO "0" +#define D1XMICRO "1" /* Define if you want to build the editor */ /* #undef EDITOR */