Reduce intensity of Robot_sound_volume

Recent work increased the effective intensity of various sounds.  Reduce
this one to compensate.
This commit is contained in:
Kp 2021-06-28 03:37:51 +00:00
parent bc210c2c05
commit 20372ad3f3

View file

@ -127,7 +127,7 @@ static fix Dist_to_last_fired_upon_player_pos;
namespace dcx {
namespace {
constexpr std::integral_constant<int, F1_0 * 8> CHASE_TIME_LENGTH{};
constexpr std::integral_constant<int, F1_0> Robot_sound_volume{};
constexpr std::integral_constant<int, F0_5> Robot_sound_volume{};
enum {
Flinch_scale = 4,
Attack_scale = 24,