Give the dialog in (also presently unused) MenuX a callback

This commit is contained in:
Chris Taylor 2012-01-03 16:22:17 +08:00
parent fdef129f7e
commit 200e66a839
2 changed files with 52 additions and 33 deletions

View file

@ -3,6 +3,7 @@ D1X-Rebirth Changelog
20120103
--------
ui/keypress.c: Give the dialog in (presently unused) GetKeyCode a callback
ui/menu.c: Give the dialog in (also presently unused) MenuX a callback
20120102
--------

View file

@ -23,35 +23,65 @@ static char rcsid[] = "$Id: menu.c,v 1.1.1.1 2006/03/17 19:52:19 zicodxx Exp $";
#include "pstypes.h"
#include "gr.h"
#include "event.h"
#include "mouse.h"
#include "ui.h"
#define MENU_BORDER 2
#define MENU_VERT_SPACING 2
typedef struct menu
{
UI_GADGET_BUTTON ** button_g;
char ** button;
int *choice;
int num_buttons;
} menu;
static int menu_handler(UI_DIALOG *dlg, d_event *event, menu *m)
{
int i;
for (i=0; i<m->num_buttons; i++ )
{
if (m->button_g[i]->pressed)
{
*(m->choice) = i+1;
return 1;
}
}
if ( (*(m->choice)==0) && B1_JUST_RELEASED )
{
*(m->choice) = -1;
return 1;
}
return 0;
}
int MenuX( int x, int y, int NumButtons, char * text[] )
{
UI_DIALOG * dlg;
UI_GADGET_BUTTON ** ButtonG;
char ** Button;
menu *m;
int button_width, button_height, width, height;
int i;
int w, h;
int choice;
ButtonG = (UI_GADGET_BUTTON **) d_malloc(sizeof(UI_GADGET_BUTTON *)*NumButtons);
Button = (char **) d_malloc(sizeof(char *)*NumButtons);
MALLOC(m, menu, 1);
m->num_buttons = NumButtons;
m->button_g = (UI_GADGET_BUTTON **) d_malloc(sizeof(UI_GADGET_BUTTON *)*NumButtons);
m->button = (char **) d_malloc(sizeof(char *)*NumButtons);
m->choice = &choice;
button_width = button_height = 0;
for (i=0; i<NumButtons; i++ )
{
Button[i] = text[i];
m->button[i] = text[i];
ui_get_button_size( Button[i], &width, &height );
ui_get_button_size( m->button[i], &width, &height );
if ( width > button_width ) button_width = width;
if ( height > button_height ) button_height = height;
@ -65,8 +95,13 @@ int MenuX( int x, int y, int NumButtons, char * text[] )
w = grd_curscreen->sc_w;
h = grd_curscreen->sc_h;
if ( x == -1 ) x = Mouse.x - width/2;
if ( y == -1 ) y = Mouse.y;
{
int mx, my, mz;
mouse_get_pos(&mx, &my, &mz);
if ( x == -1 ) x = mx - width/2;
if ( y == -1 ) y = my;
}
if (x < 0 ) {
x = 0;
@ -84,44 +119,27 @@ int MenuX( int x, int y, int NumButtons, char * text[] )
y = h - height;
}
dlg = ui_create_dialog( x, y, width, height, DF_FILLED | DF_SAVE_BG | DF_MODAL, NULL, NULL );
dlg = ui_create_dialog( x, y, width, height, DF_FILLED | DF_SAVE_BG | DF_MODAL, (int (*)(UI_DIALOG *, d_event *, void *))menu_handler, m );
x = MENU_BORDER+3;
y = MENU_BORDER+3;
for (i=0; i<NumButtons; i++ )
{
ButtonG[i] = ui_add_gadget_button( dlg, x, y, button_width, button_height, Button[i], NULL );
m->button_g[i] = ui_add_gadget_button( dlg, x, y, button_width, button_height, m->button[i], NULL );
y += button_height+MENU_VERT_SPACING;
}
choice = 0;
while(choice==0)
{
event_process();
for (i=0; i<NumButtons; i++ )
{
if (ButtonG[i]->pressed) {
choice = i+1;
break;
}
}
#if 0 // FIXME: Put this code in the handler when it uses one
if ( (choice==0) && B1_JUST_RELEASED ) {
choice = -1;
break;
}
#endif
}
ui_close_dialog(dlg);
d_free(Button);
d_free(ButtonG);
d_free(m->button);
d_free(m->button_g);
d_free(m);
return choice;
}