Pass canvas to hud_show_afterburner

This commit is contained in:
Kp 2017-02-19 19:33:39 +00:00
parent 4947779952
commit 1e13617c3e

View file

@ -1005,24 +1005,24 @@ static void hud_show_energy(grs_canvas &canvas, const player_info &player_info)
}
#if defined(DXX_BUILD_DESCENT_I)
static inline void hud_show_afterburner(const player_info &)
static inline void hud_show_afterburner(grs_canvas &, const player_info &)
{
}
#define convert_1s(s)
#elif defined(DXX_BUILD_DESCENT_II)
static void hud_show_afterburner(const player_info &player_info)
static void hud_show_afterburner(grs_canvas &canvas, const player_info &player_info)
{
int y;
if (! (player_info.powerup_flags & PLAYER_FLAGS_AFTERBURNER))
return; //don't draw if don't have
gr_set_curfont(*grd_curcanv, GAME_FONT);
gr_set_fontcolor(*grd_curcanv, BM_XRGB(0, 31, 0), -1);
gr_set_curfont(canvas, GAME_FONT);
gr_set_fontcolor(canvas, BM_XRGB(0, 31, 0), -1);
const auto &&line_spacing = LINE_SPACING(*grd_curcanv);
const auto &&line_spacing = LINE_SPACING(canvas);
y = (Game_mode & GM_MULTI) ? (-7 * line_spacing) : (-3 * line_spacing);
gr_printf(*grd_curcanv, FSPACX(1), grd_curcanv->cv_bitmap.bm_h+y, "burn: %d%%" , fixmul(Afterburner_charge,100));
gr_printf(canvas, FSPACX(1), canvas.cv_bitmap.bm_h+y, "burn: %d%%" , fixmul(Afterburner_charge,100));
if (Newdemo_state==ND_STATE_RECORDING )
newdemo_record_player_afterburner(Afterburner_charge);
@ -3252,7 +3252,7 @@ void draw_hud(const object &plrobj)
if (PlayerCfg.CockpitMode[1]==CM_FULL_SCREEN) {
hud_show_energy(*grd_curcanv, player_info);
hud_show_shield(plrobj);
hud_show_afterburner(player_info);
hud_show_afterburner(*grd_curcanv, player_info);
hud_show_weapons(plrobj);
#if defined(DXX_BUILD_DESCENT_I)
if (!PCSharePig)