Code cleanup and small fixes

This commit is contained in:
zicodxx 2007-07-22 01:43:34 +00:00
parent 860b964ee4
commit 196a1267ee

View file

@ -3081,7 +3081,7 @@ int network_get_game_params( char * game_name, int *mode, int *game_flags, int *
opt_level = opt;
m[opt].type = NM_TYPE_INPUT; m[opt].text = slevel; m[opt].text_len=4; opt++;
// m[opt].type = NM_TYPE_TEXT; m[opt].text = TXT_OPTIONS; opt++;
m[opt].type = NM_TYPE_TEXT; m[opt].text = TXT_OPTIONS; opt++;
opt_mode = opt;
m[opt].type = NM_TYPE_RADIO; m[opt].text = TXT_ANARCHY; m[opt].value=1; m[opt].group=0; opt++;
@ -3104,7 +3104,7 @@ int network_get_game_params( char * game_name, int *mode, int *game_flags, int *
opt_refuse = opt;
m[opt].type = NM_TYPE_RADIO; m[opt].text = "Restricted Game "; m[opt].group=1; m[opt].value=Netgame.RefusePlayers; opt++;
m[opt].type = NM_TYPE_CHECK; m[opt].text = TXT_SHOW_IDS; m[opt].value=0; opt++;
// m[opt].type = NM_TYPE_CHECK; m[opt].text = TXT_SHOW_IDS; m[opt].value=0; opt++;
opt_maxnet = opt;
sprintf( srmaxnet, "Maximum players: %d", MaxNumNetPlayers);