Make multi_send_message static
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@ -497,7 +497,6 @@ static inline void multi_send_endlevel_start(bool secret)
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}
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#endif
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void multi_send_player_deres(deres_type_t type);
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void multi_send_message(void);
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void multi_send_reappear();
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void multi_send_create_explosion(playernum_t);
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void multi_send_controlcen_fire(const vms_vector &to_target, int gun_num, objnum_t objnum);
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@ -109,6 +109,7 @@ static void multi_send_quit();
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static void multi_process_data(playernum_t pnum, const ubyte *dat, uint_fast32_t type);
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static playernum_t multi_who_is_master();
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static void multi_show_player_list();
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static void multi_send_message();
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#if !(!defined(RELEASE) && defined(DXX_BUILD_DESCENT_II))
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static void multi_add_lifetime_kills(int count);
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