make sure Menu_pcx_name gets loaded correctly if resolution is lowres

This commit is contained in:
zicodxx 2007-02-05 10:45:16 +00:00
parent 0e65fa0cac
commit 121602b660
2 changed files with 4 additions and 7 deletions

View file

@ -1,5 +1,9 @@
D2X-Rebirth Changelog
20070205
--------
main/menu.h: make sure Menu_pcx_name gets loaded correctly if resolution is lowres
20070202
--------
main/gauges.c: corrected Y alignment of hud_show_homing_warning

View file

@ -28,17 +28,10 @@ extern void d2x_options_menu();
extern int MenuHires;
#ifdef RELEASE // read only from hog file
#define MENU_PCX_MAC_SHARE ("\x01menub.pcx")
#define MENU_PCX_SHAREWARE ("\x01menud.pcx")
#define MENU_PCX_OEM (MenuHires?"\x01menuob.pcx":"\x01menuo.pcx")
#define MENU_PCX_FULL (MenuHires?"\x01menub.pcx":"\x01menu.pcx")
#else
#define MENU_PCX_MAC_SHARE ("menub.pcx")
#define MENU_PCX_SHAREWARE ("menud.pcx")
#define MENU_PCX_OEM (MenuHires?"menuob.pcx":"menuo.pcx")
#define MENU_PCX_FULL (MenuHires?"menub.pcx":"menu.pcx")
#endif
// name of background bitmap
#define Menu_pcx_name (cfexist(MENU_PCX_FULL)?MENU_PCX_FULL:(cfexist(MENU_PCX_OEM)?MENU_PCX_OEM:cfexist(MENU_PCX_SHAREWARE)?MENU_PCX_SHAREWARE:MENU_PCX_MAC_SHARE))