diff --git a/similar/main/fuelcen.cpp b/similar/main/fuelcen.cpp index 0ae14befe..aa85beaf5 100644 --- a/similar/main/fuelcen.cpp +++ b/similar/main/fuelcen.cpp @@ -530,21 +530,10 @@ static void robotmaker_proc( FuelCenter * robotcen ) // Called once per frame, replenishes fuel supply. void fuelcen_update_all() { - fix AmountToreplenish; - AmountToreplenish = fixmul(FrameTime,Fuelcen_refill_speed); - for (uint_fast32_t i = 0; i < Num_fuelcenters; i++ ) { if ( Station[i].Type == SEGMENT_IS_ROBOTMAKER ) { if (! (Game_suspended & SUSP_ROBOTS)) robotmaker_proc( &Station[i] ); - } else if ( (Station[i].MaxCapacity > 0) && (PlayerSegment!=&Segments[Station[i].segnum]) ) { - if ( Station[i].Capacity < Station[i].MaxCapacity ) { - Station[i].Capacity += AmountToreplenish; - if ( Station[i].Capacity >= Station[i].MaxCapacity ) { - Station[i].Capacity = Station[i].MaxCapacity; - //gauge_message( "Fuel center is fully recharged! " ); - } - } } } }