Use ?: for drop_player_eggs flag

This commit is contained in:
Kp 2015-10-24 03:13:11 +00:00
parent 5def3b0733
commit 0c303bc539

View file

@ -1956,10 +1956,7 @@ void drop_player_eggs(const vobjptridx_t playerobj)
if (game_mode_capture_flag() && (Players[pnum].flags & PLAYER_FLAGS_FLAG))
{
if ((get_team (pnum)==TEAM_RED))
call_object_create_egg(playerobj, 1, OBJ_POWERUP, POW_FLAG_BLUE);
else
call_object_create_egg(playerobj, 1, OBJ_POWERUP, POW_FLAG_RED);
call_object_create_egg(playerobj, 1, OBJ_POWERUP, get_team (pnum)==TEAM_RED ? POW_FLAG_BLUE : POW_FLAG_RED);
}