From 0c10299a5fe82b1c7895424521e6d8b006cabd6e Mon Sep 17 00:00:00 2001 From: zicodxx Date: Sun, 28 Nov 2010 15:50:50 +0100 Subject: [PATCH] Fix for r936 - re-added playing titles song when titles are about to show --- CHANGELOG.txt | 1 + main/inferno.c | 1 + 2 files changed, 2 insertions(+) diff --git a/CHANGELOG.txt b/CHANGELOG.txt index a9a22b6c3..4969a4695 100644 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -5,6 +5,7 @@ D1X-Rebirth Changelog main/multi.c: In multi_new_game when initializing Players structures, also correctly init connected variable which is highly important for spreading pdata to clients and should be set correctly anyways (Thanks to Gold Leader and Flip for help with debugging/testing recent Multiplayer bugs) main/powerup.c: in do_powerup added check for distance of other players to powerup object to make redundant pickups less likely arch/carbon/messagebox.c, arch/include/messagebox.h, arch/linux/messagebox.c, arch/sdl/rbaudio.c, arch/win32/messagebox.c, d1x-rebirth.xcodeproj/project.pbxproj, editor/med.c, main/game.c, main/inferno.c, SConstruct: Add support for OS native error/warning boxes, only implemented for Mac for now +main/inferno.c: Fix for r936 - re-added playing titles song when titles are about to show 20101126 -------- diff --git a/main/inferno.c b/main/inferno.c index 22ab90f91..b45cd8129 100644 --- a/main/inferno.c +++ b/main/inferno.c @@ -379,6 +379,7 @@ int main(int argc, char *argv[]) set_default_handler(standard_handler); + songs_play_song( SONG_TITLE, 1 ); show_titles(); set_screen_mode(SCREEN_MENU);