diff --git a/dxx-changelog.txt b/dxx-changelog.txt index d029917c2..122d0673a 100755 --- a/dxx-changelog.txt +++ b/dxx-changelog.txt @@ -3,6 +3,7 @@ D2X-Rebirth Changelog 20070502 -------- main/gauges.c: resolved some overlapping HUD elements +main/game.c: rev432 revisited - do not send multi De-Cloak packet in Demo Playback 20070427 -------- diff --git a/main/game.c b/main/game.c index 3a61fd43f..c7d9b9711 100755 --- a/main/game.c +++ b/main/game.c @@ -1171,7 +1171,7 @@ void do_cloak_stuff(void) if (Game_mode & GM_MULTI) multi_send_play_sound(SOUND_CLOAK_OFF, F1_0); maybe_drop_net_powerup(POW_CLOAK); - if ( Newdemo_state == ND_STATE_RECORDING ) + if ( Newdemo_state == ND_STATE_PLAYBACK ) multi_send_decloak(); // For demo recording #endif // mprintf((0, " --- You have been DE-CLOAKED! ---\n"));