diff --git a/d1x-rebirth/main/menu.c b/d1x-rebirth/main/menu.c index cf86e3a15..5e107a86b 100644 --- a/d1x-rebirth/main/menu.c +++ b/d1x-rebirth/main/menu.c @@ -434,7 +434,8 @@ int main_menu_handler(newmenu *menu, d_event *event, int *menu_choice ) break; case EVENT_IDLE: - if ( keyd_time_when_last_pressed+i2f(45) < timer_query() || GameArg.SysAutoDemo ) +#define DXX_DEMO_KEY_DELAY 45 + if ( keyd_time_when_last_pressed+i2f(DXX_DEMO_KEY_DELAY) < timer_query() || GameArg.SysAutoDemo ) { keyd_time_when_last_pressed = timer_query(); // Reset timer so that disk won't thrash if no demos. newdemo_start_playback(NULL); // Randomly pick a file @@ -1784,7 +1785,8 @@ void do_sound_menu() #endif opt_sm_redbook_playorder = nitems; - m[nitems].type = NM_TYPE_CHECK; m[nitems].text = "force mac cd track order"; m[nitems++].value = GameCfg.OrigTrackOrder; +#define REDBOOK_PLAYORDER_TEXT "force mac cd track order" + m[nitems].type = NM_TYPE_CHECK; m[nitems].text = REDBOOK_PLAYORDER_TEXT; m[nitems++].value = GameCfg.OrigTrackOrder; #ifdef USE_SDLMIXER m[nitems].type = NM_TYPE_TEXT; m[nitems++].text = ""; diff --git a/d2x-rebirth/main/menu.c b/d2x-rebirth/main/menu.c index 3673b6dcf..d0c662685 100644 --- a/d2x-rebirth/main/menu.c +++ b/d2x-rebirth/main/menu.c @@ -439,7 +439,8 @@ int main_menu_handler(newmenu *menu, d_event *event, int *menu_choice ) break; case EVENT_IDLE: - if ( keyd_time_when_last_pressed+i2f(25) < timer_query() || GameArg.SysAutoDemo ) +#define DXX_DEMO_KEY_DELAY 25 + if ( keyd_time_when_last_pressed+i2f(DXX_DEMO_KEY_DELAY) < timer_query() || GameArg.SysAutoDemo ) { int n_demos; n_demos = newdemo_count_demos(); @@ -1202,7 +1203,8 @@ void reticle_config() PlayerCfg.ReticleSize = m[opt_ret_size].value; } -int opt_gr_texfilt, opt_gr_movietexfilt, opt_gr_brightness, opt_gr_reticlemenu, opt_gr_alphafx, opt_gr_dynlightcolor, opt_gr_vsync, opt_gr_multisample, opt_gr_fpsindi; +int opt_gr_texfilt, opt_gr_brightness, opt_gr_reticlemenu, opt_gr_alphafx, opt_gr_dynlightcolor, opt_gr_vsync, opt_gr_multisample, opt_gr_fpsindi; +int opt_gr_movietexfilt; int graphics_config_menuset(newmenu *menu, d_event *event, void *userdata) { newmenu_item *items = newmenu_get_items(menu); @@ -1808,7 +1810,8 @@ void do_sound_menu() #endif opt_sm_redbook_playorder = nitems; - m[nitems].type = NM_TYPE_CHECK; m[nitems].text = "force descent ][ cd track order"; m[nitems++].value = GameCfg.OrigTrackOrder; +#define REDBOOK_PLAYORDER_TEXT "force descent ][ cd track order" + m[nitems].type = NM_TYPE_CHECK; m[nitems].text = REDBOOK_PLAYORDER_TEXT; m[nitems++].value = GameCfg.OrigTrackOrder; #ifdef USE_SDLMIXER m[nitems].type = NM_TYPE_TEXT; m[nitems++].text = "";