Reduce size of pause_window::msg
1024 is excessive. 128 leaves 25 bytes unused on Trainee (the longest difficulty string, tied with Hotshot) at time 0:00:00. A player who reached double-digit hours for both time on level and time in game would need 2 bytes more. A player who rescued 100 hostages would need another 2 bytes.
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@ -125,7 +125,7 @@ namespace {
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struct pause_window : window
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{
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using window::window;
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std::array<char, 1024> msg;
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std::array<char, 128> msg;
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};
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}
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