2006-03-20 16:43:15 +00:00
|
|
|
/*
|
|
|
|
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
|
|
|
|
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
|
|
|
|
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
|
|
|
|
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
|
|
|
|
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
|
|
|
|
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
|
|
|
|
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
|
|
|
|
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
|
|
|
|
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
|
|
|
|
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
|
|
|
|
*/
|
|
|
|
/*
|
|
|
|
* $Source: /cvsroot/dxx-rebirth/d1x-rebirth/main/songs.c,v $
|
|
|
|
* $Revision: 1.1.1.1 $
|
|
|
|
* $Author: zicodxx $
|
|
|
|
* $Date: 2006/03/17 19:42:37 $
|
|
|
|
*
|
|
|
|
* Routines to manage the songs in Descent.
|
|
|
|
*
|
|
|
|
* $Log: songs.c,v $
|
|
|
|
* Revision 1.1.1.1 2006/03/17 19:42:37 zicodxx
|
|
|
|
* initial import
|
|
|
|
*
|
|
|
|
* Revision 1.1.1.1 1999/06/14 22:11:34 donut
|
|
|
|
* Import of d1x 1.37 source.
|
|
|
|
*
|
|
|
|
* Revision 2.1 1995/05/02 16:15:21 john
|
|
|
|
* Took out printf.
|
|
|
|
*
|
|
|
|
* Revision 2.0 1995/02/27 11:27:13 john
|
|
|
|
* New version 2.0, which has no anonymous unions, builds with
|
|
|
|
* Watcom 10.0, and doesn't require parsing BITMAPS.TBL.
|
|
|
|
*
|
|
|
|
* Revision 1.2 1995/02/11 12:42:12 john
|
|
|
|
* Added new song method, with FM bank switching..
|
|
|
|
*
|
|
|
|
* Revision 1.1 1995/02/11 10:20:33 john
|
|
|
|
* Initial revision
|
|
|
|
*
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef RCS
|
|
|
|
static char rcsid[] = "$Id: songs.c,v 1.1.1.1 2006/03/17 19:42:37 zicodxx Exp $";
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#include <stdio.h>
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include <string.h>
|
|
|
|
|
|
|
|
#include "error.h"
|
|
|
|
#include "types.h"
|
|
|
|
#include "songs.h"
|
|
|
|
#include "mono.h"
|
|
|
|
#include "cfile.h"
|
|
|
|
#include "digi.h"
|
|
|
|
|
|
|
|
song_info Songs[MAX_SONGS];
|
|
|
|
int Songs_initialized = 0;
|
|
|
|
int cGameSongsAvailable = 0;
|
|
|
|
|
|
|
|
void songs_init()
|
|
|
|
{
|
|
|
|
#ifdef SHAREWARE
|
|
|
|
int i;
|
|
|
|
|
|
|
|
for (i = 0; i < SONG_LEVEL_MUSIC + NUM_GAME_SONGS; i++) {
|
|
|
|
strcpy(Songs[i].melodic_bank_file, "melodic.bnk");
|
|
|
|
strcpy(Songs[i].drum_bank_file, "drum.bnk");
|
|
|
|
if (i >= SONG_LEVEL_MUSIC)
|
|
|
|
sprintf(Songs[i].filename, "game%d.hmp", i - SONG_LEVEL_MUSIC);
|
|
|
|
}
|
|
|
|
strcpy(Songs[SONG_TITLE].filename, "descent.hmp");
|
|
|
|
strcpy(Songs[SONG_BRIEFING].filename, "briefing.hmp");
|
|
|
|
strcpy(Songs[SONG_CREDITS].filename, "credits.hmp");
|
|
|
|
cGameSongsAvailable = NUM_GAME_SONGS;
|
|
|
|
#else
|
|
|
|
int i;
|
|
|
|
char inputline[80+1];
|
|
|
|
CFILE * fp;
|
|
|
|
|
|
|
|
if ( Songs_initialized ) return;
|
|
|
|
|
|
|
|
fp = cfopen( "descent.sng", "rb" );
|
|
|
|
if ( fp == NULL ) {
|
|
|
|
Error( "Couldn't open descent.sng" );
|
|
|
|
}
|
|
|
|
|
|
|
|
i = 0;
|
|
|
|
while (cfgets(inputline, 80, fp )) {
|
|
|
|
char *p = strchr(inputline,'\n');
|
|
|
|
if (p) *p = '\0';
|
|
|
|
if ( strlen( inputline ) ) {
|
|
|
|
Assert( i < MAX_SONGS );
|
|
|
|
//edit 05/18/99 Matt Mueller - added maximum field width
|
|
|
|
sscanf( inputline, "%15s %15s %15s", Songs[i].filename, Songs[i].melodic_bank_file, Songs[i].drum_bank_file );
|
|
|
|
//end edit -MM
|
|
|
|
//printf( "%d. '%s' '%s' '%s'\n",i, Songs[i].filename, Songs[i].melodic_bank_file, Songs[i].drum_bank_file );
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
}
|
2007-10-31 19:10:19 +00:00
|
|
|
|
|
|
|
// HACK: If Descent.hog is patched from 1.0 to 1.5, descent.sng is broken and will not exceed 12 songs. So let's HACK it here.
|
|
|
|
if (i==12)
|
|
|
|
{
|
|
|
|
sprintf(Songs[i].filename,"game08.hmp"); sprintf(Songs[i].melodic_bank_file,"rickmelo.bnk"); sprintf(Songs[i].drum_bank_file,"rickdrum.bnk");
|
|
|
|
i++;
|
|
|
|
sprintf(Songs[i].filename,"game09.hmp"); sprintf(Songs[i].melodic_bank_file,"melodic.bnk"); sprintf(Songs[i].drum_bank_file,"drum.bnk");
|
|
|
|
i++;
|
|
|
|
sprintf(Songs[i].filename,"game10.hmp"); sprintf(Songs[i].melodic_bank_file,"melodic.bnk"); sprintf(Songs[i].drum_bank_file,"drum.bnk");
|
|
|
|
i++;
|
|
|
|
sprintf(Songs[i].filename,"game11.hmp"); sprintf(Songs[i].melodic_bank_file,"intmelo.bnk"); sprintf(Songs[i].drum_bank_file,"intdrum.bnk");
|
|
|
|
i++;
|
|
|
|
sprintf(Songs[i].filename,"game12.hmp"); sprintf(Songs[i].melodic_bank_file,"melodic.bnk"); sprintf(Songs[i].drum_bank_file,"drum.bnk");
|
|
|
|
i++;
|
|
|
|
sprintf(Songs[i].filename,"game13.hmp"); sprintf(Songs[i].melodic_bank_file,"intmelo.bnk"); sprintf(Songs[i].drum_bank_file,"intdrum.bnk");
|
|
|
|
i++;
|
|
|
|
sprintf(Songs[i].filename,"game14.hmp"); sprintf(Songs[i].melodic_bank_file,"intmelo.bnk"); sprintf(Songs[i].drum_bank_file,"intdrum.bnk");
|
|
|
|
i++;
|
|
|
|
sprintf(Songs[i].filename,"game15.hmp"); sprintf(Songs[i].melodic_bank_file,"melodic.bnk"); sprintf(Songs[i].drum_bank_file,"drum.bnk");
|
|
|
|
i++;
|
|
|
|
sprintf(Songs[i].filename,"game16.hmp"); sprintf(Songs[i].melodic_bank_file,"melodic.bnk"); sprintf(Songs[i].drum_bank_file,"drum.bnk");
|
|
|
|
i++;
|
|
|
|
sprintf(Songs[i].filename,"game17.hmp"); sprintf(Songs[i].melodic_bank_file,"melodic.bnk"); sprintf(Songs[i].drum_bank_file,"drum.bnk");
|
|
|
|
i++;
|
|
|
|
sprintf(Songs[i].filename,"game18.hmp"); sprintf(Songs[i].melodic_bank_file,"intmelo.bnk"); sprintf(Songs[i].drum_bank_file,"intdrum.bnk");
|
|
|
|
i++;
|
|
|
|
sprintf(Songs[i].filename,"game19.hmp"); sprintf(Songs[i].melodic_bank_file,"melodic.bnk"); sprintf(Songs[i].drum_bank_file,"drum.bnk");
|
|
|
|
i++;
|
|
|
|
sprintf(Songs[i].filename,"game20.hmp"); sprintf(Songs[i].melodic_bank_file,"melodic.bnk"); sprintf(Songs[i].drum_bank_file,"drum.bnk");
|
|
|
|
i++;
|
|
|
|
sprintf(Songs[i].filename,"game21.hmp"); sprintf(Songs[i].melodic_bank_file,"intmelo.bnk"); sprintf(Songs[i].drum_bank_file,"intdrum.bnk");
|
|
|
|
i++;
|
|
|
|
sprintf(Songs[i].filename,"game22.hmp"); sprintf(Songs[i].melodic_bank_file,"hammelo.bnk"); sprintf(Songs[i].drum_bank_file,"hamdrum.bnk");
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
|
2006-03-20 16:43:15 +00:00
|
|
|
cGameSongsAvailable = i - SONG_LEVEL_MUSIC;
|
|
|
|
Songs_initialized = 1;
|
|
|
|
cfclose(fp);
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
2006-05-05 14:14:55 +00:00
|
|
|
int loop;
|
2006-03-20 16:43:15 +00:00
|
|
|
|
|
|
|
void songs_play_song( int songnum, int repeat )
|
|
|
|
{
|
|
|
|
if ( !Songs_initialized ) songs_init();
|
|
|
|
|
2006-05-05 14:14:55 +00:00
|
|
|
loop=repeat;
|
2006-03-20 16:43:15 +00:00
|
|
|
|
|
|
|
digi_play_midi_song( Songs[songnum].filename, Songs[songnum].melodic_bank_file, Songs[songnum].drum_bank_file, repeat );
|
|
|
|
}
|
|
|
|
|
|
|
|
void songs_play_level_song( int levelnum )
|
|
|
|
{
|
|
|
|
int songnum;
|
|
|
|
|
|
|
|
Assert( levelnum != 0 );
|
|
|
|
|
|
|
|
if ( !Songs_initialized ) songs_init();
|
|
|
|
|
|
|
|
if (levelnum < 0)
|
|
|
|
songnum = (-levelnum) % cGameSongsAvailable;
|
|
|
|
else
|
|
|
|
songnum = (levelnum-1) % cGameSongsAvailable;
|
|
|
|
|
|
|
|
songnum += SONG_LEVEL_MUSIC;
|
|
|
|
digi_play_midi_song( Songs[songnum].filename, Songs[songnum].melodic_bank_file, Songs[songnum].drum_bank_file, 1 );
|
|
|
|
}
|