dxx-rebirth/common/main/wall.h

203 lines
5.7 KiB
C
Raw Normal View History

2006-03-20 17:12:09 +00:00
/*
2014-06-01 17:55:23 +00:00
* Portions of this file are copyright Rebirth contributors and licensed as
* described in COPYING.txt.
* Portions of this file are copyright Parallax Software and licensed
* according to the Parallax license below.
* See COPYING.txt for license details.
2006-03-20 17:12:09 +00:00
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Header for wall.c
*
*/
2014-12-22 04:35:48 +00:00
#pragma once
2006-03-20 17:12:09 +00:00
#include "segment.h"
2013-12-26 04:18:28 +00:00
#ifdef __cplusplus
#include "fwd-wall.h"
#include "pack.h"
namespace dcx {
#if defined(DXX_BUILD_DESCENT_I) || defined(DXX_BUILD_DESCENT_II)
struct WALL_IS_DOORWAY_mask_t
{
unsigned value;
template <unsigned F>
constexpr WALL_IS_DOORWAY_mask_t(WALL_IS_DOORWAY_FLAG<F>) :
value(F)
{
}
};
struct WALL_IS_DOORWAY_result_t
{
unsigned value;
template <unsigned F>
constexpr WALL_IS_DOORWAY_result_t(WALL_IS_DOORWAY_sresult_t<F>) :
value(F)
{
}
template <unsigned F>
unsigned operator&(WALL_IS_DOORWAY_FLAG<F>) const
{
return value & F;
}
template <unsigned F>
WALL_IS_DOORWAY_result_t operator|=(WALL_IS_DOORWAY_FLAG<F>)
{
value |= F;
return *this;
}
template <unsigned F>
bool operator==(WALL_IS_DOORWAY_sresult_t<F>) const
{
return value == F;
}
bool operator&(WALL_IS_DOORWAY_mask_t m) const
{
return value & m.value;
}
bool operator==(WALL_IS_DOORWAY_result_t) const = delete;
template <typename T>
bool operator!=(const T &t) const
{
return !(*this == t);
}
};
#endif
struct stuckobj : public prohibit_void_ptr<stuckobj>
{
2015-03-22 18:49:21 +00:00
objnum_t objnum;
short wallnum;
object_signature_t signature;
};
2006-03-20 17:12:09 +00:00
//Start old wall structures
2015-04-26 20:15:50 +00:00
struct v16_wall : public prohibit_void_ptr<v16_wall>
{
2006-03-20 17:12:09 +00:00
sbyte type; // What kind of special wall.
sbyte flags; // Flags for the wall.
2015-04-26 20:15:50 +00:00
uint8_t trigger; // Which trigger is associated with the wall.
2006-03-20 17:12:09 +00:00
fix hps; // "Hit points" of the wall.
sbyte clip_num; // Which animation associated with the wall.
sbyte keys;
2014-04-27 03:09:11 +00:00
};
2006-03-20 17:12:09 +00:00
struct v19_wall : public prohibit_void_ptr<v19_wall>
{
segnum_t segnum;
2006-03-20 17:12:09 +00:00
sbyte type; // What kind of special wall.
sbyte flags; // Flags for the wall.
2015-04-26 20:15:50 +00:00
int sidenum; // Seg & side for this wall
2006-03-20 17:12:09 +00:00
fix hps; // "Hit points" of the wall.
2015-04-26 20:15:50 +00:00
uint8_t trigger; // Which trigger is associated with the wall.
2006-03-20 17:12:09 +00:00
sbyte clip_num; // Which animation associated with the wall.
sbyte keys;
int linked_wall; // number of linked wall
2014-04-27 03:09:11 +00:00
};
2006-03-20 17:12:09 +00:00
}
2006-03-20 17:12:09 +00:00
//End old wall structures
2016-01-09 16:38:15 +00:00
#ifdef dsx
namespace dsx {
struct wall : public prohibit_void_ptr<wall>
{
segnum_t segnum;
2015-01-12 00:26:02 +00:00
int8_t sidenum; // Seg & side for this wall
uint8_t type; // What kind of special wall.
2006-03-20 17:12:09 +00:00
fix hps; // "Hit points" of the wall.
2015-01-12 00:26:02 +00:00
int16_t linked_wall; // number of linked wall
2006-03-20 17:12:09 +00:00
ubyte flags; // Flags for the wall.
ubyte state; // Opening, closing, etc.
2015-04-26 20:15:50 +00:00
uint8_t trigger; // Which trigger is associated with the wall.
2006-03-20 17:12:09 +00:00
sbyte clip_num; // Which animation associated with the wall.
ubyte keys; // which keys are required
2015-01-12 00:26:02 +00:00
#if defined(DXX_BUILD_DESCENT_II)
2006-03-20 17:12:09 +00:00
sbyte controlling_trigger;// which trigger causes something to happen here. Not like "trigger" above, which is the trigger on this wall.
// Note: This gets stuffed at load time in gamemine.c. Don't try to use it in the editor. You will be sorry!
sbyte cloak_value; // if this wall is cloaked, the fade value
#endif
2014-04-27 03:09:11 +00:00
};
}
#endif
2006-03-20 17:12:09 +00:00
namespace dcx {
struct active_door : public prohibit_void_ptr<active_door>
{
2006-03-20 17:12:09 +00:00
int n_parts; // for linked walls
2014-04-27 02:39:44 +00:00
array<short, 2> front_wallnum; // front wall numbers for this door
array<short, 2> back_wallnum; // back wall numbers for this door
2006-03-20 17:12:09 +00:00
fix time; // how long been opening, closing, waiting
2014-04-27 02:39:44 +00:00
};
2006-03-20 17:12:09 +00:00
}
2016-01-09 16:38:15 +00:00
#ifdef dsx
namespace dsx {
#if defined(DXX_BUILD_DESCENT_II)
struct cloaking_wall : public prohibit_void_ptr<cloaking_wall>
{
2006-03-20 17:12:09 +00:00
short front_wallnum; // front wall numbers for this door
short back_wallnum; // back wall numbers for this door
array<fix, 4> front_ls; // front wall saved light values
array<fix, 4> back_ls; // back wall saved light values
2006-03-20 17:12:09 +00:00
fix time; // how long been cloaking or decloaking
};
#endif
2006-03-20 17:12:09 +00:00
struct wclip : public prohibit_void_ptr<wclip>
{
2006-03-20 17:12:09 +00:00
fix play_time;
short num_frames;
2014-02-02 05:30:48 +00:00
union {
array<int16_t, MAX_CLIP_FRAMES> frames;
array<int16_t, MAX_CLIP_FRAMES_D1> d1_frames;
};
2006-03-20 17:12:09 +00:00
short open_sound;
short close_sound;
short flags;
2014-02-02 05:08:33 +00:00
array<char, 13> filename;
2014-02-02 05:30:48 +00:00
};
2006-03-20 17:12:09 +00:00
2014-04-27 23:12:34 +00:00
static inline ssize_t operator-(wall *w, array<wall, MAX_WALLS> &W)
{
return w - static_cast<wall *>(&*W.begin());
}
2006-03-20 17:12:09 +00:00
static inline WALL_IS_DOORWAY_result_t WALL_IS_DOORWAY(const vcsegptr_t seg, const uint_fast32_t side)
{
const auto child = seg->children[side];
if (unlikely(child == segment_none))
return WID_WALL;
if (unlikely(child == segment_exit))
return WID_EXTERNAL;
const auto &s = seg->sides[side];
if (likely(s.wall_num == wall_none))
return WID_NO_WALL;
return wall_is_doorway(s);
}
}
2006-03-20 17:12:09 +00:00
#endif
2015-07-25 23:10:45 +00:00
#endif