dxx-rebirth/similar/editor/ksegsel.cpp

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/*
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* Portions of this file are copyright Rebirth contributors and licensed as
* described in COPYING.txt.
* Portions of this file are copyright Parallax Software and licensed
* according to the Parallax license below.
* See COPYING.txt for license details.
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
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/*
*
* Functions for selecting segments
*
*/
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#include <utility>
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#include <string.h>
#include "inferno.h"
#include "editor/editor.h"
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#include "editor/esegment.h"
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#include "editor/medmisc.h"
#include "gameseg.h"
#include "kdefs.h"
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__attribute_warn_unused_result
static vsegptridx_t get_any_attached_segment(const vsegptridx_t curseg_num, const uint_fast32_t skipside)
{
for (uint_fast32_t s = 0; s != MAX_SIDES_PER_SEGMENT; ++s)
{
if (unlikely(s == skipside))
continue;
const auto child = curseg_num->children[s];
if (IS_CHILD(child))
return vsegptridx(child);
}
return curseg_num;
}
__attribute_warn_unused_result
static vsegptridx_t get_previous_segment(const vsegptridx_t curseg_num, const uint_fast32_t curside)
{
const auto side_child = curseg_num->children[Side_opposite[curside]];
if (IS_CHILD(side_child))
return vsegptridx(side_child);
// no segment on opposite face, connect to anything
return get_any_attached_segment(curseg_num, curside);
}
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// ---------------------------------------------------------------------------------------
// Select previous segment.
// If there is a connection on the side opposite to the current side, then choose that segment.
// If there is no connecting segment on the opposite face, try any segment.
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__attribute_warn_unused_result
static std::pair<vsegptridx_t, uint_fast32_t> get_previous_segment_side(const vsegptridx_t curseg_num, const uint_fast32_t curside)
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{
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const auto &newseg_num = get_previous_segment(curseg_num, curside);
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// Now make Curside point at the segment we just left (unless we couldn't leave it).
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return {newseg_num, newseg_num == curseg_num ? curside : find_connect_side(curseg_num, newseg_num)};
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}
// --------------------------------------------------------------------------------------
// Select next segment.
// If there is a connection on the current side, then choose that segment.
// If there is no connecting segment on the current side, try any segment.
void get_next_segment(int curseg_num, int curside, int *newseg_num, int *newside)
{
if (IS_CHILD(Segments[curseg_num].children[curside])) {
*newseg_num = Segments[curseg_num].children[Curside];
// Find out what side we came in through and favor side opposite that
*newside = Side_opposite[find_connect_side(&Segments[curseg_num],&Segments[*newseg_num])];
// If there is nothing attached on the side opposite to what we came in (*newside), pick any other side
if (!IS_CHILD(Segments[*newseg_num].children[*newside]))
for (int s=0; s<MAX_SIDES_PER_SEGMENT; s++)
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if ((Segments[*newseg_num].children[s] != curseg_num) && IS_CHILD(Segments[*newseg_num].children[s]))
*newside = s;
} else {
*newseg_num = curseg_num;
*newside = curside;
}
}
// ---------- select current segment ----------
int SelectCurrentSegForward()
{
int newseg_num,newside;
get_next_segment(Cursegp-Segments,Curside,&newseg_num,&newside);
if (newseg_num != Cursegp-Segments) {
Cursegp = &Segments[newseg_num];
Curside = newside;
Update_flags |= UF_ED_STATE_CHANGED;
if (Lock_view_to_cursegp)
set_view_target_from_segment(Cursegp);
med_create_new_segment_from_cursegp();
mine_changed = 1;
}
return 1;
}
// -------------------------------------------------------------------------------------
int SelectCurrentSegBackward()
{
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const auto &p = get_previous_segment_side(Cursegp,Curside);
Cursegp = p.first;
Curside = p.second;
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if (Lock_view_to_cursegp)
set_view_target_from_segment(Cursegp);
Update_flags |= UF_ED_STATE_CHANGED;
mine_changed = 1;
med_create_new_segment_from_cursegp();
return 1;
}
// ---------- select next/previous side on current segment ----------
int SelectNextSide()
{
if (++Curside >= MAX_SIDES_PER_SEGMENT)
Curside = 0;
Update_flags |= UF_ED_STATE_CHANGED;
mine_changed = 1;
return 1;
}
int SelectPrevSide()
{
if (--Curside < 0)
Curside = MAX_SIDES_PER_SEGMENT-1;
Update_flags |= UF_ED_STATE_CHANGED;
mine_changed = 1;
return 1;
}
// ---------- Copy current segment and side to marked segment and side ----------
int CopySegToMarked()
{
autosave_mine(mine_filename);
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undo_status[Autosave_count] = "Mark Segment UNDONE.";
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Markedsegp = Cursegp;
Markedside = Curside;
Update_flags |= UF_ED_STATE_CHANGED;
mine_changed = 1;
return 1;
}
// ---------- select absolute face on segment ----------
int SelectBottom()
{
Curside = WBOTTOM;
Update_flags |= UF_ED_STATE_CHANGED;
mine_changed = 1;
return 1;
}
int SelectFront()
{
Curside = WFRONT;
Update_flags |= UF_ED_STATE_CHANGED;
mine_changed = 1;
return 1;
}
int SelectTop()
{
Curside = WTOP;
Update_flags |= UF_ED_STATE_CHANGED;
mine_changed = 1;
return 1;
}
int SelectBack()
{
Curside = WBACK;
Update_flags |= UF_ED_STATE_CHANGED;
mine_changed = 1;
return 1;
}
int SelectLeft()
{
Curside = WLEFT;
Update_flags |= UF_ED_STATE_CHANGED;
mine_changed = 1;
return 1;
}
int SelectRight()
{
Curside = WRIGHT;
Update_flags |= UF_ED_STATE_CHANGED;
mine_changed = 1;
return 1;
}