dxx-rebirth/unused/win95/key.c

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2006-03-20 17:12:09 +00:00
/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
#pragma off (unreferenced)
static char rcsid[] = "$Id: key.c,v 1.1.1.1 2006/03/17 20:00:34 zicodxx Exp $";
#pragma on (unreferenced)
#define _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <stdlib.h>
#include <stdio.h>
#include <conio.h>
//#define WATCOM_10
#include "mono.h"
#include "error.h"
#include "key.h"
#include "timer.h"
#define KEY_BUFFER_SIZE 16
//-------- Variable accessed by outside functions ---------
unsigned char keyd_print_screen=0;
unsigned char keyd_buffer_type; // 0=No buffer, 1=buffer ASCII, 2=buffer scans
unsigned char keyd_repeat;
unsigned char keyd_editor_mode;
volatile unsigned char keyd_last_pressed;
volatile unsigned char keyd_last_released;
volatile unsigned char keyd_pressed[256];
volatile int keyd_time_when_last_pressed;
typedef struct keyboard {
unsigned short keybuffer[KEY_BUFFER_SIZE];
fix time_pressed[KEY_BUFFER_SIZE];
fix TimeKeyWentDown[256];
fix TimeKeyHeldDown[256];
unsigned int NumDowns[256];
unsigned int NumUps[256];
unsigned int keyhead, keytail;
unsigned char E0Flag;
unsigned char E1Flag;
} keyboard;
static volatile keyboard key_data;
static unsigned char Installed=0;
unsigned char ascii_table[128] =
{ 255, 255, '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '-', '=',255,255,
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', 'o', 'p', '[', ']', 255, 255,
'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';', 39, '`',
255, '\\', 'z', 'x', 'c', 'v', 'b', 'n', 'm', ',', '.', '/', 255,'*',
255, ' ', 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,255,255,
255, 255, 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255 };
unsigned char shifted_ascii_table[128] =
{ 255, 255, '!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '_', '+',255,255,
'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I', 'O', 'P', '{', '}', 255, 255,
'A', 'S', 'D', 'F', 'G', 'H', 'J', 'K', 'L', ':', '"', '~',
255, '|', 'Z', 'X', 'C', 'V', 'B', 'N', 'M', '<', '>', '?', 255,255,
255, ' ', 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,255,255,
255, 255, 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255 };
// Initialization and Cleanup Routines
void key_init()
{
keyd_time_when_last_pressed = timer_get_fixed_seconds();
keyd_buffer_type = 1;
keyd_repeat = 1;
key_data.E0Flag = 0;
key_data.E1Flag = 0;
// Clear the keyboard array
key_flush();
if (!Installed) Installed = 1;
}
void key_close()
{
if (!Installed) return;
key_clear_bios_buffer_all();
}
extern char key_to_ascii(int keycode )
{
int shifted;
shifted = keycode & KEY_SHIFTED;
keycode &= 0xFF;
if ( keycode>=127 )
return 255;
if (shifted)
return shifted_ascii_table[keycode];
else
return ascii_table[keycode];
}
void key_clear_bios_buffer_all()
{
}
void key_clear_bios_buffer()
{
}
void key_flush()
{
int i;
fix CurTime;
// Clear the BIOS buffer
key_clear_bios_buffer();
key_data.keyhead = key_data.keytail = 0;
//Clear the keyboard buffer
for (i=0; i<KEY_BUFFER_SIZE; i++ ) {
key_data.keybuffer[i] = 0;
key_data.time_pressed[i] = 0;
}
//Clear the keyboard array
CurTime =timer_get_fixed_secondsX();
for (i=0; i<256; i++ ) {
keyd_pressed[i] = 0;
key_data.TimeKeyWentDown[i] = CurTime;
key_data.TimeKeyHeldDown[i] = 0;
key_data.NumDowns[i]=0;
key_data.NumUps[i]=0;
}
keyd_print_screen = 0;
}
int add_one( int n )
{
n++;
if ( n >= KEY_BUFFER_SIZE ) n=0;
return n;
}
// Returns 1 if character waiting... 0 otherwise
int key_checkch()
{
int is_one_waiting = 0;
key_clear_bios_buffer();
if (key_data.keytail!=key_data.keyhead)
is_one_waiting = 1;
return is_one_waiting;
}
int key_inkey()
{
int key = 0;
key_clear_bios_buffer();
if (key_data.keytail!=key_data.keyhead) {
key = key_data.keybuffer[key_data.keyhead];
key_data.keyhead = add_one(key_data.keyhead);
}
return key;
}
int key_inkey_time(fix * time)
{
int key = 0;
key_clear_bios_buffer();
if (key_data.keytail!=key_data.keyhead) {
key = key_data.keybuffer[key_data.keyhead];
*time = key_data.time_pressed[key_data.keyhead];
key_data.keyhead = add_one(key_data.keyhead);
}
return key;
}
void key_putkey (unsigned short keycode)
{
// this function simulates a key stroke entered
char temp;
temp = key_data.keytail+1;
if ( temp >= KEY_BUFFER_SIZE ) temp=0;
if (temp!=key_data.keyhead)
{
key_data.keybuffer[key_data.keytail] = keycode;
key_data.keytail = temp;
}
}
int key_peekkey()
{
int key = 0;
key_clear_bios_buffer();
if (key_data.keytail!=key_data.keyhead) {
key = key_data.keybuffer[key_data.keyhead];
}
return key;
}
// If not installed, uses BIOS and returns getch();
// Else returns pending key (or waits for one if none waiting).
int key_getch()
{
int dummy=0;
if (!Installed)
return getch();
while (!key_checkch())
dummy++;
return key_inkey();
}
unsigned int key_get_shift_status()
{
unsigned int shift_status = 0;
key_clear_bios_buffer();
if ( keyd_pressed[KEY_LSHIFT] || keyd_pressed[KEY_RSHIFT] )
shift_status |= KEY_SHIFTED;
if ( keyd_pressed[KEY_LALT] || keyd_pressed[KEY_RALT] )
shift_status |= KEY_ALTED;
if ( keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL] )
shift_status |= KEY_CTRLED;
#ifndef NDEBUG
if (keyd_pressed[KEY_DELETE])
shift_status |=KEY_DEBUGGED;
#endif
return shift_status;
}
// Returns the number of seconds this key has been down since last call.
fix key_down_time(int scancode) {
fix time_down, time;
if ((scancode<0)|| (scancode>255)) return 0;
#ifndef NDEBUG
if (keyd_editor_mode && key_get_shift_status() )
return 0;
#endif
if ( !keyd_pressed[scancode] ) {
time_down = key_data.TimeKeyHeldDown[scancode];
key_data.TimeKeyHeldDown[scancode] = 0;
} else {
time = timer_get_fixed_secondsX();
time_down = time - key_data.TimeKeyWentDown[scancode];
key_data.TimeKeyWentDown[scancode] = time;
}
return time_down;
}
// Returns number of times key has went from up to down since last call.
unsigned int key_down_count(int scancode) {
int n;
if ((scancode<0)|| (scancode>255)) return 0;
n = key_data.NumDowns[scancode];
key_data.NumDowns[scancode] = 0;
return n;
}
// Returns number of times key has went from down to up since last call.
unsigned int key_up_count(int scancode) {
int n;
if ((scancode<0)|| (scancode>255)) return 0;
n = key_data.NumUps[scancode];
key_data.NumUps[scancode] = 0;
return n;
}
// Use intrinsic forms so that we stay in the locked interrup code.
void Int5();
#pragma aux Int5 = "int 5";
// Send keyboard message to Descent keyboard system.
void send_key_msg(UINT msg, WPARAM vkeycode, LPARAM keypack)
{
unsigned char scancode, temp;
unsigned short keycode;
// Extract 8-bit OEM scancode
scancode = (char)((keypack >> 16) & 0xff);
if (vkeycode == VK_SNAPSHOT) {
scancode = KEY_PRINT_SCREEN;
keyd_print_screen = 1;
}
else if (keypack & 0x01000000) scancode |= 0x80;
if (vkeycode == VK_PAUSE) scancode = KEY_PAUSE;
switch (msg)
{
case WM_SYSKEYDOWN:
case WM_KEYDOWN: // Keyboard down
// Handle Pauses the easy way.
keyd_last_pressed = scancode;
keyd_time_when_last_pressed = timer_get_fixed_secondsX();
if (!keyd_pressed[scancode]) {
// First time key is down.
key_data.TimeKeyWentDown[scancode] = timer_get_fixed_secondsX();
keyd_pressed[scancode] = 1;
key_data.NumDowns[scancode]++;
#ifndef NDEBUG
if ((keyd_pressed[KEY_LSHIFT]) && (scancode == KEY_BACKSP)) {
keyd_pressed[KEY_LSHIFT] = 0;
// Int5();
}
#endif
}
else if (!keyd_repeat) {
// don't buffer repeating key if repeat mode is off
scancode = 0xaa;
}
if (scancode != 0xaa) {
keycode = (unsigned short)scancode;
if (keyd_pressed[KEY_LSHIFT] || keyd_pressed[KEY_RSHIFT])
keycode |= KEY_SHIFTED;
if (keyd_pressed[KEY_LALT] || keyd_pressed[KEY_RALT])
keycode |= KEY_ALTED;
if (keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL])
keycode |= KEY_CTRLED;
#ifndef NDEBUG
if (keyd_pressed[KEY_DELETE])
keycode |= KEY_DEBUGGED;
#endif
temp = key_data.keytail+1;
if (temp >= KEY_BUFFER_SIZE) temp = 0;
if (temp!= key_data.keyhead) {
key_data.keybuffer[key_data.keytail] = keycode;
key_data.time_pressed[key_data.keytail] = keyd_time_when_last_pressed;
key_data.keytail = temp;
}
}
break;
case WM_SYSKEYUP:
case WM_KEYUP: // handle key ups
keyd_last_released = scancode;
keyd_pressed[scancode] = 0;
key_data.NumUps[scancode]++;
temp = 0;
temp |= keyd_pressed[KEY_LSHIFT] || keyd_pressed[KEY_RSHIFT];
temp |= keyd_pressed[KEY_LALT] || keyd_pressed[KEY_RALT];
temp |= keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL];
#ifndef NDEBUG
temp |= keyd_pressed[KEY_DELETE];
if (!(keyd_editor_mode && temp))
#endif
// NOTICE LINK TO ABOVE IF!!!!
key_data.TimeKeyHeldDown[scancode] += timer_get_fixed_secondsX() -
key_data.TimeKeyWentDown[scancode];
break;
} // switch (msg)
}