dxx-rebirth/common/include/window.h

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/*
* This file is part of the DXX-Rebirth project <https://www.dxx-rebirth.com/>.
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* It is copyright by its individual contributors, as recorded in the
* project's Git history. See COPYING.txt at the top level for license
* terms and a link to the Git history.
*/
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/*
* A 'window' is simply a canvas that can receive events.
* It can be anything from a simple message box to the
* game screen when playing.
*
* See event.c for event handling code.
*
* -kreator 2009-05-06
*/
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#pragma once
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#include "gr.h"
#include "console.h"
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#include <assert.h>
#include "fwd-window.h"
#include "event.h"
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namespace dcx {
class window
{
public:
grs_subcanvas w_canv; // the window's canvas to draw to
private:
class window *prev; // the previous window in the doubly linked list
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class window *next = nullptr; // the next window in the doubly linked list
uint8_t w_visible = 1; // whether it's visible
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uint8_t w_modal = 1; // modal = accept all user input exclusively
bool *w_exists = nullptr; // optional pointer to a tracking variable
public:
explicit window(grs_canvas &src, int x, int y, int w, int h);
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window(const window &) = delete;
window &operator=(const window &) = delete;
virtual ~window();
virtual window_event_result event_handler(const d_event &) = 0;
void send_creation_events();
friend int window_close(window *wind);
friend window *window_get_front();
friend window *window_get_first();
friend void window_select(window &wind);
#if !DXX_USE_OGL
friend void window_update_canvases();
#endif
uint8_t is_visible() const
{
return w_visible;
}
window *set_visible(uint8_t visible);
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void set_modal(uint8_t modal)
{
w_modal = modal;
}
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uint8_t is_modal() const
{
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return w_modal;
}
friend window_event_result window_send_event(window &wind, const d_event &event)
{
auto r = wind.event_handler(event);
if (r == window_event_result::close)
if (window_close(&wind))
return window_event_result::deleted;
return r;
}
friend window *window_get_next(window &wind)
{
return wind.next;
}
friend window *window_get_prev(window &wind)
{
return wind.prev;
}
void track(bool *exists)
{
assert(w_exists == nullptr);
w_exists = exists;
}
};
static inline window_event_result (WINDOW_SEND_EVENT)(window &w, const d_event &event, const char *const file, const unsigned line)
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{
auto &c = w.w_canv;
con_printf(CON_DEBUG, "%s:%u: sending event %i to window of dimensions %dx%d", file, line, event.type, c.cv_bitmap.bm_w, c.cv_bitmap.bm_h);
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return window_send_event(w, event);
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}
void menu_destroy_hook(window *w);
template <typename T1, typename... ConstructionArgs>
T1 *window_create(ConstructionArgs &&... args)
{
auto r = std::make_unique<T1>(std::forward<ConstructionArgs>(args)...);
r->send_creation_events();
return r.release();
}
}